Apex Legends Season 31, officially titled Cipher, launches on November 3, 2026, bringing a major Crypto rework, buffs for Lifeline and Revenant, new weapon balancing, Strongholds, and significant Ranked changes.
Respawn Entertainment has now released the full official patch notes, confirming everything from the Akimbo Wingman’s damage and firing mechanics to new Legend bans in Diamond+ Ranked matches. The update also introduces weapon adjustments, map improvements, Wildcard changes, and dozens of bug fixes.
Here’s everything changing in Apex Legends Season 31, including all the confirmed Legend buffs and nerfs, weapon updates, Ranked adjustments, and quality-of-life improvements.
In brief:
- Crypto receives a major drone rework, while Lifeline and Revenant get buffs. Loba and Axle receive nerfs.
- Akimbo Wingman arrives, Strongholds introduce new mid-game objectives, and several weapons receive balance changes.
- Ranked introduces Legend bans for Diamond+ players, adjusted RP entry costs, and improved match information.
- Storm Point, E-District Night, and Broken Moon form the map rotation, alongside Wildcard changes and extensive bug fixes.
Lifeline Season 31 Buffs

Lifeline is getting some useful buffs in Season 31, particularly to her healing and revival abilities. Respawn wants to improve her effectiveness in higher-ranked lobbies while bringing back some of her older support capabilities.
Passive
– D.O.C. can now heal Lifeline while she is gliding.
Tactical
– Tactical cooldown reduced from 25 seconds to 15 seconds.
Level 2 Upgrades
- BattPack, which provided an additional Shield Battery inventory slot, has been replaced by Enhanced Radio.
- Enhanced Radio moves from Level 3 to Level 2 and increases D.O.C.’s assignment distance.
- Improved Flight now provides better glide handling and increases glide duration.
Level 3 Upgrades
- Enhanced Radio has been replaced by Ultimate Cooldown, which reduces her Ultimate cooldown by 60 seconds.
- Tactical Cooldown has been replaced by Revive Shield, allowing D.O.C. to deploy a shield while reviving teammates.
The return of Revive Shield is particularly interesting for longtime Lifeline players. Combined with her shorter Tactical cooldown, these changes should make her a more reliable support Legend during extended fights.
Crypto Season 31 Rework

Crypto is receiving one of the biggest changes in Season 31. His drone now operates on a battery system, gains improved enemy tracking, and can activate his EMP more easily without forcing Crypto to stay out of the fight.
Respawn’s goal is to encourage Crypto players to take a more aggressive approach while continuing to provide valuable information to their squads.
Passive Changes
- Ally.MoveTo(), the Upgrade that grants movement speed toward teammates, is now part of Crypto’s base kit.
- The movement speed bonus has been slightly reduced.
Tactical Changes
- Crypto’s Surveillance Drone now operates on a battery system.
- The drone can remain active for 25 seconds before automatically recalling.
- Once recalled, the drone can be redeployed without waiting for a cooldown.
- Drone recall takes 6 seconds.
- Drone movement speed and handling have been improved.
- Entering drone mode is now faster.
- The drone’s standard scanning area now covers 360 degrees instead of only its camera view.
- The drone no longer scans loot bins or doors.
- Enemies within the drone’s line of sight can be marked.
- Marking has a 4-second cooldown.
- Marked enemies remain tracked for 8 seconds, even if the drone is recalled or destroyed.
- Enemies who are already marked cannot be marked again until the existing mark expires.
- Crypto can manually mark enemies by pressing the fire button while controlling the drone.
Ultimate Changes
Crypto’s EMP has also received several important improvements.
- While piloting: Crypto can activate EMP using the Ultimate button. On PC, this uses the Ultimate input, while console players can press Y.
- Outside drone mode: Crypto can activate EMP from an already deployed drone without taking direct control.
- Automatic drone deployment: If Crypto has an available drone that has not been destroyed or deployed, activating his Ultimate automatically sends it out and triggers EMP after a short delay.
- Enemies within line of sight: EMP deals full shield damage and applies a stronger slowing effect.
- Enemies without line of sight: EMP deals 50 damage and applies a weaker slow.
- Crypto no longer damages himself with his own EMP.
Crypto’s New Upgrades
Level 2
– Ally.MoveTo() is replaced by Got Eyes On You, which increases enemy mark duration by 4 seconds.
Level 3
– Hackathon is replaced by Charged Up, increasing the drone’s battery duration by 10 seconds.
These changes should allow Crypto to spend more time fighting alongside teammates instead of constantly controlling his drone. The automatic EMP deployment and improved tracking system are especially useful for aggressive pushes.
Revenant Season 31 Buffs and New Perks

Revenant is getting several improvements designed to strengthen his aggressive playstyle. Season 31 reduces his Tactical and Ultimate cooldowns while adding three new Upgrades.
Some previously available Upgrade bonuses have also been integrated into his base abilities.
Tactical Changes
- Shadow Pounce cooldown reduced from 20 seconds to 15 seconds.
- Tactical charge time has been reduced.
Ultimate Changes
– Forged Shadows cooldown reduced from 180 seconds to 150 seconds.
Revenant’s New Upgrades
Level 2
- Ultimate Cooldown has been replaced by Ever Lasting.
- Ever Lasting extends Revenant’s Ultimate duration by 10 seconds whenever he secures a knockdown.
Level 3
- Tactical Cooldown has been replaced by Silence.
- Silence creates an area-of-effect pulse when Revenant lands from a Tactical leap, silencing nearby enemies.
- Agile Assassin has been replaced by No Escape.
- No Escape refreshes Revenant’s Tactical ability whenever an enemy is marked by his Passive.
With shorter cooldowns and new options for refreshing his movement ability, Revenant should have more opportunities to chase weakened enemies and keep pressure on opposing teams.
Loba and Axle Nerfs in Season 31
While Crypto, Lifeline, and Revenant are getting buffs, Loba and Axle are receiving adjustments intended to bring their performance more in line with other Legends.
Loba Nerfs
Loba has been performing particularly well following her previous buffs and the recent loot changes. Respawn is reducing how frequently she can use her abilities.
Tactical
– Burglar’s Best Friend cooldown increased from 25 seconds to 30 seconds.
Ultimate
– Black Market Boutique cooldown increased from 120 seconds to 150 seconds.
These changes reduce Loba’s ability uptime, meaning players will need to be more selective about when they teleport or deploy their Black Market.
Axle Nerfs
The official Season 31 notes also include Axle adjustments that were already introduced in the October 1, 2026, hotfix.
Passive
– Lateral control while sliding reduced by 50%, making it harder to maintain momentum through sharp corners.
Tactical
- Lateral sliding control reduced by 25% for players using Nitro Gate.
- Increased aim assist is disabled while players are affected by Nitro Gate.
- Nitro Gate’s initial push speed reduced from 700 to 650.
Ultimate
- Kickstart Drone’s immediate-lock knock-up effect has been significantly reduced.
- Maximum knock-up strength reduced from 700 to 650.
- Maximum drone chase duration reduced from 10 seconds to 8 seconds.
These adjustments target Axle’s movement control and the effectiveness of his drone.
Strongholds Bring High-Tier Loot to Season 31
Strongholds are a major new addition to Apex Legends Season 31, introducing mid-game objectives that encourage squads to fight over valuable loot.
These bunker-like structures drop onto the map during Round 2 and must be captured before players can access their contents.
How Strongholds Work
- One Stronghold drops during the closing phase of Round 2.
- Strongholds can crush and kill players caught underneath them as they land.
- Each Stronghold deploys additional cover upon landing.
- Depending on available space, this can include up to four indestructible barriers and two Hardlight frames.
- Strongholds remain locked until a squad successfully captures them.
- Loba cannot steal items from an uncaptured Stronghold.
- Alter cannot breach an uncaptured Stronghold.
How to Capture a Stronghold
Squads must control the capture zone surrounding the structure to unlock its rewards.
- Capture progress increases when only one surviving team occupies the zone.
- Capture progress stops when multiple teams contest the area.
- Capture progress is shared globally and does not reset or decrease.
- Having multiple teammates inside the zone increases capture speed.
- The team occupying the zone when progress reaches 100% becomes the capturing squad.
Once captured, the Stronghold opens its doors and roof hatch. Every surviving member of the capturing squad also receives one level-up.
Stronghold Loot Rewards
Each Stronghold contains:
| Reward | Quantity |
|---|---|
| Care Package Weapon | 1 |
| Gold Weapons | 3 |
| Amps | 3 |
| Corrupted Attachments | 2 |
| Team Level-Up | 1 per surviving member |
New Care Package Drop Timings
Strongholds also change the timing of regular Care Package drops.
- Round 1 closing: Two Care Packages.
- Round 2 closing: One Care Package.
- Round 2 closing: One Stronghold.
These structures should create new opportunities for mid-game fights. Teams will need to decide whether securing the loot is worth exposing themselves to nearby enemies.
Akimbo Wingman in Apex Legends Season 31

The Akimbo Wingman is confirmed for Season 31, bringing dual-wielded revolvers to Apex Legends.
Players can find Wingmans as ground loot or in Heavy Ammo Arsenals. Picking up a second Wingman automatically activates Akimbo mode.
Wingman Weapon Changes
- Ammo type changed from Sniper Ammo to Heavy Ammo.
- Now uses Heavy Magazines instead of Sniper Magazines.
- Now appears in Heavy Ammo Arsenals instead of Sniper Ammo Arsenals.
- Base damage reduced from 50 to 45.
- Picking up a second Wingman automatically activates Akimbo mode.
Akimbo Wingman Stats and Mechanics
| Stat | Season 31 Change |
|---|---|
| Base damage | 45 |
| Akimbo headshot multiplier | 1.25x |
| Akimbo headshot damage | 56 per bullet |
| Rate of fire | Slightly increased |
| Magazine capacity | Doubled in Akimbo mode |
| Reload time | Increased |
| Recoil | Increased |
| Firing pattern | Alternating bursts |
| Continuous fire | Hold trigger for repeated bursts |
Unlike two weapons firing simultaneously, the Akimbo Wingman alternates shots between the revolvers in rapid bursts.
Players can also hold down the trigger to continue firing subsequent bursts, making it easier to maintain pressure during fights.
The lower headshot multiplier balances its increased firing potential, while the Heavy Ammo conversion changes how players manage ammunition and attachments.
Apex Legends Season 31 Weapon Changes
Season 31 brings several weapon balance adjustments, including the return of the classic Hemlok, a Prowler recoil nerf, Peacekeeper buffs, and changes to Care Package weapons.
The L-STAR returns to floor loot, while Akimbo Mozambique joins the Care Package rotation with improved damage and a new Hop-Up.
Care Package Weapon Rotation
- L-STAR EMG returns to regular floor loot.
- Akimbo Mozambique moves into the Care Package.
Akimbo Mozambique
- Damage per pellet increased from 17 to 18.
- Reload speed decreased.
- Pellet spread tightened.
- Added the Executioner Hop-Up, which restores 15 shields per second.
- Standard ammunition stockpile: 80 rounds, with 40 per gun.
- Wildcard ammunition stockpile: 110 rounds, with 55 per gun.
EVA-8 Auto
- Double Tap Trigger removed.
- Disruptor Rounds added.
- Disruptor Rounds cost 375 points to unlock.
The addition of Disruptor Rounds gives the EVA-8 increased effectiveness against enemy shields.
Hemlok Burst AR
The Hemlok returns to its traditional burst-fire configuration, replacing the Elite version introduced in the previous season.
- Hemlok Elite removed from all game modes.
- Automatic firing mode removed.
- Breach Charge firing mode removed.
- Integrated silencer removed.
- Burst and Single Fire modes restored.
- Body damage set to 21.
- Headshot damage set to 29.
- Holding the trigger continuously fires subsequent bursts.
L-STAR EMG
With the L-STAR returning to floor loot, Respawn is reducing some of its previous Care Package-level power.
- Base damage reduced from 21 to 19.
- Shots before overheating reduced from 28 to 22.
- Base ammunition stockpile reduced from 168 to 88.
- Stockpile clip recharge time reduced from 22 seconds to 18 seconds.
- Redline Hop-Up removed.
Nemesis Burst AR
– Vertical recoil increased.
Peacekeeper
- Base rate of fire increased.
- Shotgun Bolts now improve both rechambering speed and rate of fire.
These changes should make the Peacekeeper more effective in close-range engagements, especially when equipped with higher-tier Shotgun Bolts.
Prowler Burst PDW
The Prowler is receiving a targeted nerf after becoming particularly effective at both close and medium range.
- Recoil increased.
- Selectfire Hop-Up removed.
The increased recoil is intended to reduce the Prowler’s effectiveness at longer distances while retaining its close-range strength.
Burst Weapon Firing Improvements
Respawn has also improved input responsiveness for weapons that automatically fire repeated bursts while the trigger is held.
The following weapons now support queued tap-fire inputs:
- Prowler Burst PDW
- Hemlok Burst AR
- Nemesis Burst AR
- Akimbo Wingman
This allows players who prefer tapping the trigger to queue their next burst more smoothly.
Attachment and Hop-Up Changes
Corrupted Rapid Sniper Stock
The fire rate multiplier has been reduced from 1.2x to 1.1x for:
- G7 Scout
- Longbow DMR
- Triple Take
Locked Hop-Up Changes
| Hop-Up | Season 31 Change |
|---|---|
| Double Tap Trigger | Removed from EVA-8 |
| Disruptor Rounds | Added to EVA-8, costing 375 points |
| Selectfire Receiver | Removed from Prowler |
Prowler players, meanwhile, will need to adjust to burst fire once the full-auto option is removed.
Apex Legends Season 31 Map Rotation and Changes
Season 31 introduces a new map rotation for both public and Ranked matches, along with significant visibility improvements for E-District Night.
Respawn has also implemented 99 targeted map quality-of-life fixes, particularly focusing on Storm Point, Olympus, and World’s Edge.
Season 31 Pubs and Ranked Map Rotation
Both public and Ranked Battle Royale matches feature the same three maps:
- Storm Point
- E-District Night
- Broken Moon
Season 31 Mixtape Map Rotation
The following Mixtape rotation runs from November 3, 2026, through January 5, 2027.
| Game Mode | Maps |
|---|---|
| Team Deathmatch | Thunderdome, Fragment, Skull Town |
| Control | Production Yard, Barometer, Thunderdome |
| Gun Run | Skull Town, Wattson Pylon, Monument |
E-District Night Visibility Improvements
E-District Night is receiving significant lighting and visual adjustments designed to improve enemy visibility while preserving its nighttime atmosphere.
- Improved player visibility: Reduced the difference between bright and dark areas, making enemy silhouettes easier to spot.
- Additional lighting: Added more environmental light sources throughout the map.
- Improved shadows: Increased the number of lights capable of casting realistic shadows.
- Better contrast: Reworked color correction to improve visibility without removing the map’s cyberpunk aesthetic.
- Reduced visual clutter: Simplified building colors and advertisement panels to make enemy characters stand out more clearly.
Global Graphics and Rendering Improvements
These changes apply across all maps rather than just E-District.
- Environmental lighting: Updated lighting and materials across world geometry and signage.
- Consistent brightness: Standardized lighting values to improve character visibility between different environments.
- Fog improvements: Reworked atmospheric fog to preserve important sightlines and improve depth perception.
- Auto-exposure adjustments: Slowed brightness adaptation and refined color grading to reduce sudden changes in lighting.
- Performance improvements: Optimized localized lighting calculations to improve GPU performance and visual clarity.
The update also addresses map collision problems, geometry holes, and unintended hiding spots across multiple maps.
Apex Legends Season 31 Wildcard Changes
Wildcard is receiving a permanent change to how players obtain Wild Cards.
Following positive feedback from the Ascended Hunt Event, Respawn is moving Wild Card selection directly into the HUD instead of requiring players to obtain them through Replicators.
Wildcard Gameplay Changes
- Players now receive Wild Card selections at the beginning of Rounds 1, 2, and 3.
- Wild Cards are selected through a new interface displayed at the top of the HUD.
- Replicators have been removed from Wildcard mode.
Season 31 Wildcard Map Rotation
| Dates | Maps |
|---|---|
| November 3 to November 9, 2026 | District Wildcard, Broken Moon Wildcard |
| December 1, 2026, to January 5, 2027 | Olympus Wildcard, District Wildcard, Broken Moon Wildcard |
Respawn has not detailed the Wildcard rotation for the intervening November dates in these patch notes.
The new selection system should make Wild Cards easier to access throughout matches without forcing players to visit a Replicator.
Apex Legends Season 31 Ranked Legend Bans
Season 31 introduces several major Ranked improvements, including Legend bans in Diamond+ lobbies, adjusted RP entry costs for uneven matches, and a redesigned Ranked interface.
These changes aim to create more varied Legend compositions while providing players with better information about matchmaking and Ranked progress.
Legend Bans Arrive in Diamond+ Ranked
For the first time, players in Diamond-ranked lobbies and above can influence which Legends are unavailable during a match.
Here’s how the new Legend banning system works:
- Each player can request one Legend to be banned before Legend selection begins.
- All requests are collected and counted when the voting timer ends.
- A Legend’s chance of being banned is proportional to the percentage of requests it receives.
- The system randomly selects two Legends to ban.
- Both banned Legends become unavailable to everyone during Legend selection.
For example, if Wraith receives 80% of all requests, she has an 80% chance of being selected during the first ban draw.
If players request fewer than four unique Legends, the system adds candidates from the previous week’s most-played Legends. Each added candidate receives one request, ensuring that at least four Legends are eligible for banning.
This system should encourage players to experiment with different team compositions instead of relying on the same dominant Legends every match.
New Ranked RP Scoring Adjustments
Respawn is introducing two special match types to account for situations where squads are matched against significantly stronger or weaker opponents.
| Match Type | Condition | RP Entry Cost Adjustment |
|---|---|---|
| Challenger Match | Squad Tier is at least two tiers below Lobby Tier | 30% discount |
| Goliath Match | Squad Tier is at least two tiers above Lobby Tier | 50% increase |
Challenger Matches
Players who enter a lobby significantly above their squad’s skill tier receive a 30% discount on their RP entry cost.
Goliath Matches
Players whose squad is significantly stronger than the lobby receive a 50% increase in RP entry cost.
Players will be informed of these special match types on the Waiting for Players screen and again after leaving the dropship.
How Squad Tier and Lobby Tier Work
Squad Tier is normally calculated using the average RP of the squad’s members.
However, premade groups follow a special rule:
- Players in the same premade group have their RP treated as equal to the highest-ranked member of that group.
- Players outside that premade group retain their own RP values.
- If a teammate never connects, the squad’s calculated tier is reduced by one full tier.
- Lobby Tier is calculated using the median Squad Tier across all squads in the match.
For example, if a premade duo contains a player with 5,000 RP and another with 3,000 RP, both players are treated as having 5,000 RP for matchmaking calculations.
These adjustments are designed to make RP penalties better reflect the difficulty of each match.
Improved Ranked Waiting Screen
The Ranked Waiting for Players screen has been redesigned to display more useful information before matches begin.
The updated screen now includes:
- Squad Tier
- Lobby Tier
- Current RP entry cost
- Squad position within the lobby’s rank distribution
- All squad members, even before everyone connects
- Current match type, including Challenger or Goliath status
New Ranked Inventory Tab
A dedicated Ranked tab has been added to the in-game inventory menu.
Players can use this tab to check:
- Current squad and match information.
- RP needed to cover their entry cost.
- RP needed to reach the next division.
- Progress toward replacing their lowest Ranked Ladder score.
- Requirements for leaving demotion protection, when applicable.
- Current RP scoring rules.
The normal inventory button still opens the Inventory tab by default.
Additional Ranked UI Improvements
Respawn has made several smaller improvements to Ranked information throughout matches.
- Added a Matchmaking Tier label in the lobby.
- The kill feed now shows how much RP players earn from eliminations.
- A new message displays Placement RP earned when an entire squad is eliminated.
- The in-game Net RP counter appears red when players have negative RP.
- The Net RP counter appears white when players have positive RP.
- A small animation and audio effect play when players move into positive RP.
Season 31 Ranked Ladder Schedule
Five Ranked Ladders are scheduled for the first split of Season 31.
| Ranked Ladder | Start Date | End Date |
|---|---|---|
| Ladder 1 | November 10, 2026 | November 15, 2026 |
| Ladder 2 | November 17, 2026 | November 22, 2026 |
| Ladder 3 | November 24, 2026 | November 29, 2026 |
| Ladder 4 | December 1, 2026 | December 6, 2026 |
| Ladder 5 | December 8, 2026 | December 13, 2026 |
These Ranked features should give players a clearer picture of their match difficulty, RP progression, and the Legends they can expect to face in higher-tier lobbies.
Season 31 Skins and Mythic Volt Cosmetic


The Mythic Volt, Cryptic Core, can drop from Cipher Seasonal Packs throughout the season, subject to regional availability. Exotic Shards unlock rethemes. The packs also include skins for Crypto, Wraith, Gibraltar, Revenant, and Horizon.
Three Free Apex Packs for Titanfall 2โs Anniversary
Separately, a report claims Apex Legends players will receive three free Apex Packs to celebrate Titanfall 2โs 10th anniversary.
The giveawayโs eligibility rules and claim window have not been verified. Treat it as a separate anniversary reward report rather than a guaranteed Season 31 launch bonus.
Kings Canyon Evolved Coming in Season 32
Respawn also announced Kings Canyon Evolved for early 2027, featuring new and reworked POIs.
Apex Legends Season 31 Bug Fixes
Alongside the major gameplay changes, Season 31 includes numerous bug fixes affecting Legends, maps, movement mechanics, and other gameplay systems.
General Bug Fixes
– Fixed an unintended movement exploit that allowed players to bunny hop while performing the Death Box respawn interaction.
Legend Bug Fixes
Mirage
– Fixed an issue where Mirage’s decoys would remain floating in the air when deployed during skydiving.
Crypto
– Crypto can no longer use weapons inside the Olympus Boxing Ring.
Caustic
– Fixed an issue preventing Nox Gas Traps from being properly placed at Somers University.
Ballistic
– Fixed a bug where Ballistic’s Sling weapon could continue benefiting from a Locked Hop-Up after Tempest expired, even when that Hop-Up had been inactive before the Ultimate was used.
Mad Maggie
– Fixed a bug that prevented Mad Maggie from receiving the movement speed bonus from the Corrupted Agile Stock.
Alter
– Several minor bugs affecting Alter’s abilities have been fixed.
Map Bug Fixes
Respawn has addressed several map-related exploits and terrain problems.
- Olympus: Fixed an issue at Estates that prevented players from climbing the edges of a second-floor building to reach the upper level.
- World’s Edge: Fixed a cargo bot flight path that caused it to clip through buildings near Sorting Factory.
- Removed more than 35 unintended hiding spots across the maps.
- Fixed more than 15 instances where Alter’s abilities allowed players to move outside map boundaries.
These fixes should make matches more consistent while removing locations that players could previously exploit to avoid fights.
Apex Legends Season 31 Engine and Performance Improvements
Season 31 introduces several technical improvements designed to reduce storage requirements and improve resource management.
GPU Memory Improvements
– Cubemap textures now support streaming, helping reduce GPU memory consumption.
Game Installation Size Reduction
Respawn has also optimized game textures to reduce overall installation sizes.
- Season 30 and Season 31 updates are larger than usual because existing textures have been recompressed.
- Compared with Season 29, Apex Legends requires approximately 30 GB less storage on most platforms.
- Nintendo Switch 2 players should see approximately 17 GB of storage savings.
- Overall installation size will be smaller once the update has been applied.
- Future seasonal updates are expected to return to their usual download sizes.
Players may notice a larger-than-usual Season 31 update, but the game should occupy less storage after installation.
Apex Legends Season 31 Quality-of-Life Improvements
Season 31 also introduces various improvements to movement, audio, interfaces, cosmetics, and gameplay interactions.
Map and Movement Improvements
- Added extra cover along the outside walls of War Camp on World’s Edge.
- Added an opening in the railings at the bottom of Construction Stacks on World’s Edge, preventing knocked players from becoming trapped on the first floor.
- Adjusted Respawn Dropship audio falloff to make it easier to determine how close a respawning squad is.
- Fixed an issue where the game prioritized the wrong zipline when multiple ziplines were close together.
Weapons and Inventory Improvements
- The Weapon Playground now previews how a weapon will look when equipped with a selected optic.
- Fixed a bug where the Weapon HUD displayed incorrect ammunition amounts after players respawned using their Death Box.
Cosmetic and Heirloom Fixes
- The Street Fighter Deathbox now works correctly with certain Heirlooms, including Hadoken and Horizon’s Heirloom.
- Random Favorite Legend skin selection now properly randomizes the selected skins.
- Bright visual effects from Heirlooms are no longer visible through cloaking abilities.
Interface and Accessibility Fixes
- Fixed a bug that caused the selected game mode to switch automatically from Wildcard to Ranked.
- Fixed Text-to-Speech functionality on Xbox One.
- Fixed an issue where the Challenges page did not display correctly on 21:9 ultrawide monitors.
Stability and Achievement Fixes
- Fixed a crash that could occur when a Bluetooth audio device disconnected or was switched during a match.
- Fixed Steam achievements that failed to unlock after winning matches while playing Support or Recon Legends.
These improvements round out the Season 31 update, addressing several longstanding issues alongside the larger balance changes and gameplay additions.
