Here we’ll explain all the different error codes that players usually encounter while playing Apex Legends.
As with any other AAA live service video game, Apex Legends is littered with server-related issues. Unsurprisingly, many of these server-related issues end up crashing the game. Following a crash, the game displays different types of error codes depending upon the cause of the crash.
In a recent patch, Respawn apparently added more error codes so that players can have a more in-depth look at what is actually causing these game crashes. Save these in your heads if you want to know exactly what is causing your game to crash.
All the error codes explained
Code leaf is probably the most common form of error code in the game. It is basically a generic timeout that occurs whenever players’ clients can’t connect to the host server.
Code net is also another common error code that appears from time to time. The main reason behind this one is “timeout Network Channel”. Basically, it means your connection to the EA servers has expired.
Code Soda is definitely a rare error code. And in general, it happens whenever the client sends too many frames to the server.
Similar to Code Leaf, Code Wheel is, unfortunately, one of the common error codes in Apex. In short, it means players can’t connect to the servers after being spawned due to timeout.
Code Pin is not that common but it occurs from time to time. This code appears whenever you get timed out of a server while loading the game.
Code Cloud means your local persistence data doesn’t match with Apex servers. Consequently, the error code says, “Timeout: Persistence Mismatch”.
Players encounter “Code River” when Apex servers either sent or received too much data on a reliable channel. The error code usually says, “Network Error: Reliable Channel Overflow”.
Code Dam is really similar to code River as it also occurs whenever the server sends or receives too much data. As such, the full error code says, “Network Error: Generic Overflow”.
Code Shoe appears as an error when the client is out of sync with the Apex servers.
Code Rock means the client which basically means your device doesn’t have the correct remote call that the server expects.
Code Truck basically means the local script remote functions don’t match the server.
Code Clog occurs when the server encounters a GRX script error.
Code Clock means the Apex servers have stopped waiting for your client to connect to the servers.
This error code usually appears whenever you are trying to connect to the servers, but the match isn’t at a state where you can actually connect.
Code Role means a spectator is connecting to the server as a real player.
Code Snake means your client is banned from that particular server for any length of time.