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Home > Exoprimal > All Exosuits and Abilities: Exoprimal
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All Exosuits and Abilities: Exoprimal

Abu Bakar Karim
By Abu Bakar Karim Published July 21, 2023
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All Exosuits and Abilities: Exoprimal
All Exosuits and Abilities: Exoprimal
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Learn all about the Exosuits and their abilities in Exoprimal.

Contents
Deadeye (Assault)Zephyr (Assault)Vigilant (Assault)Barrage (Assault)Roadblock (Tank)Murasame (Tank)Krieger (Tank)Witchdoctor (Support)Skywave (Support)Nimbus (Support)

Exoprimal lets you take a primal trip through time. In this latest battlefield, you will be transported to a world as an Exopilot where the long-extinct dinos are unleashed. Now it’s time for their second extinction. Now no worries, as you will be suited and booted with the finest cutleries.

Now, as an Exopiliot, there is no best Exosuit, apparently. All these depend on your playstyle. Moreover, you might need to change your suit even in the middle of the battlefield. As each Exosuit is classified into one of three types: Assault, Tank, and Support, each of these caters to a particular strategy for dealing with these primal creatures.

Now, whether you prefer to charge headfirst into battle, hold the line with unwavering strength, or provide essential support to your allies, you first need to know all about the Exosutis to get geared up. Without further ado, let’s jump right into it.

Deadeye (Assault)

The Deadeye exosuit is a nightmare for the reptilians with a well-balanced all-rounder exosuit. It even comes with medium-to-long-range weapons with devastating damage. This, moreover, includes a shotgun and assault rifle. In summary, Deadeye is the jack of all trades, from close-quarter combat to dealing powerful strides.

  • Weapon: Ravager
    • Full Auto AR with a rapid-fire trigger.
  • Basic Skill: Aim
  • Overdrive: Cluster Salvo
    • Deploys heavy weapons which implement a barrage of firepower.
  • Active Skills
    • Dive Dodge
    • Thrust Attack
    • Rifle Grenade

Zephyr (Assault)

The blue Zephyr one is a fast and melee-focused exosuit that excels in close-quarters combat. Moreover, you get to be agile enough to launch continuous strikes. On top of that, the Tonfa built-in mechanism can slay any sort of dino. However, you have to dodge damage to compensate for its low armor.

  • Weapon: Tonfa Blitz
    • Melee weapons to quickly strike multiple enemies.
  • Basic Skill: Double Jump
  • Overdrive: Limiter Override
    • Removes the limits of boost gears and reduces the cooldown
  • Active Skills
    • Linear Strike
    • Turbine Step
    • Sky Kick

Vigilant (Assault)

This vigilante relies on relentless aggression. The Vigilant is suited with a long-range combat mechanism and carries a semi-automatic weapon loaded with single-shot bullets. The long-range specialist can set their own strategies in the field that can find targets from any distance.

  • Weapon: Subsonic Burst
    • A triple-shot sniper rifle with Railgun Charge capability.
  • Basic Skill: Charge
  • Overdrive: Barrel Breaker
    • Converts energy into power. It will charge up the Railgun for multiple shots before you even have to charge it again.
  • Active
    • Vault
    • Frost Lock
    • Stinger Shot

Barrage (Assault)

The Barrage is suited with a grenade and relies on more explosive weaponry. Moreover, this explosive damage can be for at any distance. In close combat, you can set your enemies on fire with this arsenal.

  • Weapon: Skipbomber
    • A grenade launcher and crossbow hybrid.
  • Basic Skill: N/A
  • Overdrive: Burning Heart
    • Removes armor and ignites Hi-Xol that will turn you into a flying missile.
  • Active
    • Triple Threat
    • Flip Dodge
    • Stun Grenade

Roadblock (Tank)

As a tank-class exosuit, this exosuit has heavyweight armor and durability that is unmatched by any other suit. And with the shield, you do not have to push anyone as it will seem that your enemies want to get pushover by the shield. At that time, give a knockback with enough force.

  • Weapon: Haymaker
    • Give a knockback with metal punches.
  • Basic Skill: Ballistic Wall
  • Overdrive: Storm Drive
    • Creates a tornado that launches enemies far away.
  • Active
    • Shield Blast
    • Skid Dodge
    • Taunt

Murasame (Tank)

This fearsome Japanese warrior deals with a Katana. With this suit and the katana, you can break any line of defense with just one slash. And, of course, you have to be in close combat for that. But no worries, the thick armor can provide enough protection to rampage through the enemies. You will also notice the buttery movement through the crowd with its light armor.

  • Weapon: Kiri-Ichimonji
    • A sword to perform slash combos
  • Basic Skill: Rasetsu Stance
  • Overdrive: Meikyo Shisui
    • Charge up the sword to perform multiple high-speed attacks.
  • Active
    • Crescent Moon
    • Strafe Hook
    • Vajra Counter

Krieger (Tank)

Krieger carries a machine gun. And with heavy plated armor, needless to say, it bears the heaviest defense than the other ones. On top of that, the heavy armor can even shield the whole team if such a threat is nearby. And if you are planning for lethal combat, this is the guy you should be upfront with.

  • Weapon: K-40 Repulsor Minigun
    • A Minigun with devastating firepower.
  • Basic Skill: Hover
  • Overdrive: Todesregen
    • Mark an area to make it a target for missiles.
  • Active
    • Stunlock Missle
    • Thruster Dash
    • Dome Shield

Witchdoctor (Support)

The Witchdoctor is a mobile unit that excels in combining skills and assaults with its allies. The boost it provides significantly doubles the offensive capabilities of its teammates. From giving boosts to making much-needed repairs, it is an essential part of a team’s longevity.

  • Weapon: Neuro Rod
    • An electric current to deal damage
  • Basic Skill: Glide
  • Overdrive: Vital Aura
    • Releases large amounts of Hi-Xol to fully restore your teammates’ health.
  • Active
    • Feed
    • Repair Leap
    • Rescue Field

Skywave (Support)

Skywave is the only unit that can fly through the air. Needless to say, you can go head to head with the dinos that can fly. This unit serves as the team’s debuffer, allowing enemies to move at a slower pace, for example.

  • Weapon: Aether Lance
    • A fire projectile to heal teammates. However, it also heals the enemies if they are in the projectile range.
  • Basic Skill: Air Supremacy
  • Overdrive: De-Synchronize
    • Generates a gravity-pull that slows time to stop enemy movement.
  • Active
    • Optics Jammer
    • Slipstream
    • Graviton Cage

Nimbus (Support)

Nimbus is another mobile and nimble unit. However, with an extreme agility, you can turn up the game from defense to offense at any time. And along with that, the weapons can transit between damaging and healing modes. Moreover, it can also give temporary boosts that can sufficiently improve teammates’ damage output.

  • Weapon: Mars & Apollo
    • Two Handguns that fire a single shot that damages enemies but heals teammates.
  • Basic Skill: N/A
  • Overdrive: Antipode Burst
    • A shockwave that heals teammates and launches enemies away.
  • Active
    • Mode Switch
    • Holo Warp
    • Spreadshot

And that is all I had for all the Exosuits in Exoprimal. Auf Widersehen!

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