Warzone 2.0 Players Claim DMZ AI to be “Tougher” than Actual Players

Tahmid Shihab Murshed
By Tahmid Shihab Murshed
3 Min Read
Image via callofduty.com

Infinity Ward has vastly improved their AI from the previous, making it the hardest to date. As a result, Warzone 2.0 players think DMZ AI is more challenging than actual players.

Call of Duty Warzone 2.0 feature many AI enemies. Likewise, DMZ has a significant AI presence throughout the map. These AI enemies keep themselves posted in strongholds and POIs. Moreover, they keep infiltrating the map every minute or so with a dozen reinforcements.

The DMZ AIs are divided into three tiers: Tier-1, Tier-2, and Tier-3. Tier-3 AIs are the most brutal ones that spawn with full armor and upgraded weaponry. These AIs arrive through the air and are the deadliest wave in Al Mazrah.

Warzone 2.0 players are frustrated with these Tier-3 enemies as each of them takes almost two magazines to kill. Furthermore, they have no flinch and they hone in on players’ locations once they locate them. Most players now believe that actual players are easier to kill than these DMZ AIs.

Read More: How to unlock Gaz & Klaus in Modern Warfare 2 & Warzone 2.0 Season 1 Reloaded

DMZ AI Tougher to Beat Than Actual Players

In a recent Reddit post made by u/Far_Formal3888 directed his frustration regarding the Tier-3 AI in DMZ. According to the user, DMZ Tier-3 AIs act unpredictably as they land over players when they are busy dealing with a bounty or other AI enemies.

u/Far-Formal3888 states that “It’s comedic how much more deadly a squad of Tier -3 are than REAL players.” Most players have also shared the same sentiment regarding the Tier -3 enemies as they are insanely hard to kill as they tank bullets with zero flinches and later on return fire almost instantly.

Most players in the thread agreed with the user. Another user, realcoray commented on their experience with a wave of Tier -3 AIs. Apparently, it took three munition boxes for the user to sweep through 2 choppers full of tier -3 enemies at long range.

Although most players agreed with the original poster, u/AltGunAccount shared a rational response. u/Far_Formal3888 dictated that actual players are more unpredictable, while bots are programmed to behave a certain way. Most AI enemies do not engage players at range in any way, making it easy for players to cheese their way through it.

Refuting the player’s statement, most Warzone and Tarkov experts think that hard AI will only encourage players to make intelligent moves. Furthermore, easily killable bots will only shorten the game’s longevity, as most players will get bored at one point.

Read More: What is Building 21? DMZ’s New Area Coming to Al Mazrah with Warzone 2.0 Season 1 Reloaded

By Tahmid Shihab Murshed FPS Writer
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Tahmid Shihab Murshed is an FPS writer at GameRiv. Born with a knack for gaming, he has played all types of games out there. He has a heartfelt love for Call of Duty, and other shooter titles out there.