Neon White is an FPS game focused on the Parkour mechanic. It is a pretty long game for having short levels. Here is the list of all the chapters and missions in Neon White.
Neon White is the new single-player story-based FPS game released for Nintendo and PC. It has a particular focus on the parkour aspect of the game. You must manage your cards to swap between combat and parkour to get the best possible time.
Neon White takes place after hell has invaded heaven. You play as White, a demon called Neon. You are working to cleanse heaven from the invading demons. But you are not alone. A few other Neons are doing the same thing, and only the first one to cleanse heaven gets to stay there.
Neon White has a card-based pretty unique combat and parkour system. You use cards to attack and discard cards to use them as a parkour move. This creates a satisfying gameplay loop as you learn and improve card management.
Read More: Best Weapon in Neon White
All Chapters and Mission in Neon White
Neon White has a big collection of missions. A total of 97 missions are divided into 12 chapters in the game. Here we will go through chapter by chapter and see how many missions are in each chapter and what they are.
Chapter 1: Rebirth
- Movement
- Pummel
- Gunner
- Cascade
- Elevate
- Bounce
- Purify
- Climb
- Fasttrack
- Glass Prot
Chapter 2: Killer Inside
- Take Flight
- Godspeed
- Dasher
- Thrasher
- Outstretched
- Smackdown
- Catwalk
- Fastlane
- Distinguish
- Dancer
Chapter 3: Only Shallow
- Guardian
- Stomp
- Jumper
- Dash Tower
- Descent
- Driller
- Canals
- Sprint
- Mountain
- Superkinetic
Chapter 4: The Old City
- Arrival
- Forgotten City
- The Clocktower
Chapter 5: The Burn That Cures
- Fireball
- Ringer
- Cleaner
- Warehouse
- Boom
- Streets
- Steps
- Demolition
- Arcs
- Apartment
Chapter 6: Covenant
- Hanging Gardens
- Tangled
- Waterworks
- Killswitch
- Falling
- Shocker
- Bouquet
- Prepare
- Triptrack
- Race
Chapter 7: Reckoning
- Bubble
- Shield
- Overlook
- Pop
- Minefield
- Mimic
- Trigger
- Greenhouse
- Sweep
- Fuse
Chapter 8: Benediction
- Heaven’s Edge
- Zipline
- Swing
- Chute
- Crash
- Ascent
- Straightaway
- Firecracker
- Streak
- Mirror
Chapter 9: Apocrypha
- Escalation
- Bolt
- Godstreak
- Plunge
- Mayhem
- Barrage
- Estate
- Tripwire
- Ricochet
- Fortress
Chapter 10: The Third Temple
- Holy Ground
- The Third Temple
Chapter 11: Thousand Pound Butterfly
- Spree
- Breakthrough
- Glide
- Closer
- Hike
- Switch
- Access
- Congregation
- Sequence
- Marathon
Chapter 12: Hand of God
- Sacrifice
- Absolution