There is a particular kind of gut punch that comes when good news and bad news arrive from the same company on the same day, wrapped in the same breath. That is exactly what happened on June 30, 2026, when IO Interactive posted a message to its community that started by celebrating the runaway success of 007 First Light and ended by confirming layoffs tied to its ambitious fantasy RPG.
The studio did not name names in its own statement, but reports came out about what actually happened within hours. Xbox has pulled out of a deal to fund and publish the game with IO Interactive as Microsoft re-evaluates its investment decisions.
If you have been following the slow unraveling of Microsoft’s gaming ambitions over the past couple of years, this will feel less like a shock and more like the next domino falling.
What Actually Happened Between Xbox and IO Interactive
IO Interactive’s statement never mentioned Xbox by name, referring only to an unnamed “external partner.” Xbox backed out of a deal with IO Interactive to fund and publish the new game, and while IO Interactive plans to keep developing it, the Copenhagen studio will now need to find other funding or publish the game itself.
An Xbox spokesperson gave Bloomberg a fairly corporate explanation for the decision, saying the company is “taking a fresh look at where we invest so we’re focusing on our highest priorities,” while insisting Microsoft is not cutting its overall games budget. The spokesperson added that Xbox expects to invest roughly the same amount in content as it did last year, just in different places and on different kinds of projects.

That is a lot of careful phrasing for what amounts to walking away from a project it had been quietly bankrolling since at least 2021.
The Fantasy Project Nobody Officially Confirmed Until Now
Project Fantasy was announced back in February 2023 as an online role-playing game, and for years, the identity of its financial backer was one of gaming’s worst-kept secrets. Reporting had pointed toward Microsoft almost from the start, and leaked internal documents from the FTC’s antitrust case against Microsoft reinforced that theory long before anyone in a suit would say it out loud.

Even IO’s own CEO played coy about it as recently as last month. When asked directly about the partner behind Project Fantasy, Hakan Abrak told The Game Business he was not going to confirm or deny anything, though he did describe the project as being in a “very healthy place” that was still fully financed. Barely a month later, that healthy place turned into a studio bracing for staff cuts.
Is Project Fantasy Actually Dead
No, and this distinction is really important cause the hope isn’t entirely lost, according to IO Interactive. Losing a publisher is not the same thing as losing a game, especially when the developer owns its own intellectual property, which IO does here.
The studio was blunt about its intentions, stating it remains committed to Project Fantasy and promising that the game will eventually see release. What changes now is the money behind it and possibly the platforms it lands on. Reports around the original deal suggested Project Fantasy was lined up as an Xbox exclusive. With Xbox out of the picture, that exclusivity almost certainly goes with it, which actually opens the door for the game to land somewhere else entirely, including PlayStation or a fresh publishing partner altogether.
The Bigger Pattern at Xbox Nobody Can Ignore Anymore
Project Fantasy is not an isolated incident, and treating it like one would be missing the forest for the trees. This news arrived the same week reports surfaced about Arkane facing closure, with other Xbox-owned studios like Ninja Theory reportedly searching for a buyer and projects like Marvel’s Blade said to be in trouble behind the scenes. Xbox is also gearing up for what insiders are calling a significant round of layoffs in July, part of a broader “reset” under new CEO Asha Sharma, who only stepped into the role back in February.

Add it all up, and you get a company that spent years acquiring studios and greenlighting ambitious first-party projects, and is now quietly backing away from a chunk of that same portfolio. Avalanche’s Contraband met a similar fate after a previous layoff wave, and it has effectively been shelved. Romero Games had its own shooter survive a scare, but only after a complete redesign. Project Fantasy just became the latest name added to that growing list.
The studio has not disclosed how many people will be affected by the staffing changes, and there is no clear timeline yet for when or if a new publisher will step in. What IO Interactive has made clear is that the team is not throwing in the towel on the world it built for Project Fantasy. Whether that optimism survives contact with the reality of self-funding a large-scale online RPG is the real question hanging over this whole situation, and one the industry will be watching closely in the months ahead.
