A24 Reportedly Bets Nearly $200 Million on Alex Garland’s Elden Ring Movie

Abu Taher Tamim
By Abu Taher Tamim
5 Min Read
Image Credit: From Software

A24 is reportedly spending nearly $200 million on its Elden Ring movie, putting the adaptation on a much bigger financial scale than the studio’s previous productions. The figure comes from a Wall Street Journal report, as cited by Dark Horizons, and would make the film A24’s most expensive project to date.

For fans, that budget raises expectations for the Lands Between on the big screen. Alex Garland has a sprawling fantasy world to work with, and a difficult job deciding which parts deserve the spotlight.

In brief

  • Elden Ring reportedly carries a production budget of nearly $200 million.
  • That would be almost three times Marty Supreme’s reported $70 million budget.
  • Alex Garland is writing and directing, with George R.R. Martin among the producers.
  • The movie is scheduled for March 3, 2028, and is being made for IMAX.

Elden Ring Could Become A24’s Most Expensive Movie

Elden Ring Movie
Image Credit: From Software

According to reporting citing The Wall Street Journal, Elden Ring’s budget approaches $200 million. For comparison, Marty Supreme reportedly cost $70 million, while Garland’s Civil War carried a reported $50 million budget.

So, obviously that puts Elden Ring at almost three times A24’s previous reported high. It’s a substantial commitment to a fantasy adaptation, especially one whose source material leaves so much of its storytelling for players to piece together.

The budget remains a reported figure. It also shouldn’t be treated as a complete account of A24’s financial exposure, since the available reporting doesn’t establish how production financing is divided or what the eventual marketing campaign will cost.

Alex Garland Directs, With George R.R. Martin Producing

How to complete Blaidd's quest in Elden Ring (2)
Credit: FromSoftware Inc.

Bandai Namco has confirmed that Alex Garland will write and direct Elden Ring. George R.R. Martin is producing alongside Peter Rice, Andrew Macdonald, Allon Reich, and Vince Gerardis. Martin previously created the mythology that helped form the foundation of FromSoftware’s game.

The announced cast includes Kit Connor, Cailee Spaeny, Ben Whishaw, Nick Offerman, Sonoya Mizuno, and Jonathan Pryce. Bandai Namco and A24 have also confirmed a March 3, 2028 theatrical release, with the production designated Filmed for IMAX.

The format suits a world built around enormous castles, towering creatures, and landscapes that stretch far beyond the player’s first view. Translating that scale into memorable scenes will be one of the adaptation’s biggest opportunities.

Elden Ring’s Estimated Sales Show the Audience Potential

elden ring nightreign trophies achievements
credit: FromSoftware

There’s a sizable gaming audience behind the project. Alinea Analytics estimates that Elden Ring has sold 36.4 million copies across Steam, PlayStation, and Xbox, generating approximately $2 billion in revenue, according to analyst Rhys Elliott. These are third-party estimates rather than newly announced publisher totals. Rhys Elliott

Elliott also estimates that more than 9.8 million players have spent over 100 hours in the game. That suggests a deeply invested audience, although game sales and playtime can’t guarantee cinema attendance.

A successful adaptation will need to give longtime players recognizable details while making its characters and conflicts accessible to newcomers.

Adapting the Lands Between Is the Bigger Creative Challenge

What Are the Best Stats In Elden Ring to Level Up in 2024
Image Credit: FromSoftware

The budget report has prompted online discussion about whether Elden Ring’s popularity can support a blockbuster-sized production. Some commenters point to its enormous player base, while others question how that audience will translate into ticket sales.

The storytelling challenge is just as interesting. Exploration, optional encounters, and scattered pieces of lore let players discover the game’s world at their own pace. A film needs to choose a path through that material and give viewers a reason to follow it.

There’s also no confirmed two-hour runtime in the announcements reviewed, so concerns about squeezing everything into that exact length are premature.

Nearly $200 million could help bring the Lands Between’s spectacle to life. Garland’s choice of story, characters, and perspective will determine whether audiences care about the world beyond its impressive scenery.

By Abu Taher Tamim Staff Writer
Follow:
Abu Taher Tamim is a Staff Writer at GameRiv. He started playing video games when one of his uncles brought him a PS1, after it was launched. Since that day until now, he still play video games. As he loves video games so much, he became a gaming content writer.