VALORANT players from multiple regions have witnessed unstable ping with additional issues afterward.
After the release of Patch 1.14, many players from the EU, NA & SEA have detected critical issues with ping. Ping spikes are not uncommon, but they are mostly related to poor internet connection or server problems. In this case, most players aren’t experiencing any side effects such as packet loss or lag.
Under normal circumstances, stable pings indicate a reliable connection with the game server. However, if the allocated game server selected by a player is facing some sort of internal or external difficulties, as a consequence, ping spikes are expected. The situation is uncommon & it might be related to the game itself. Sometimes, Internet Service Providers are responsible for this issue.
In less than 24 hours, several players have reported the occurrence of random ping spikes. On Reddit, the issue is being widely discussed among VALORANT players. Although it’s not entirely ruining the matchmaking experience for everyone.
A bug report submitted by Redditor Curtoo12 explains the condition. Even though Curtoo12 didn’t experience any less than normal scenario in-game, multiple reports from Hong Kong & Asia contradict this report. For example, some players had to recheck their internet connection status, while others couldn’t even play the game properly.
Riot has made no statements regarding this situation. However, assessing the scale of this ping spike problem, Riot will undoubtedly take necessary actions to find & repair the complication.