Rainbow Six Siege just announced that they will be releasing their Year 5 Season 2 season update tomorrow for all the platforms.
Operation Steel Wave will be bringing the community two new operators Ace and Melusi, along with House map rework, and some new balancing changes. Check out all the new changes introduced in Y5S2 here.
We have recently discussed whether Melusi needs a nerf or not in our post, and the devs now confirmed that they will be nerfing her in the future. In Y5S2.1 update her banshee devices penalty zone will be lowered by approximately 33% as well as its sound for attackers. Check the patch addendum down below.
Patch Notes Addendum
During the Steel Wave test server period we received a number of feedback requests for balancing tweaks to the new Operators. After evaluating feedback from players, and data from the TS, we plan to make a few balancing changes to the new operators with the 2.1 patch. The changes will not go into effect until the Y5S2.1 update.
Melusi – Coming in Y5S2.1
- Lowering the penalty zone by approximately 33%.
- Lowering the sound of Banshee effect in first person POV.
Ace & Hibana – Coming in Y5S2.1
- Remove the possibility of destroying Bandit’s Batteries through reinforcements, by placing the charges on the floor.
- Replace her deployable shield with C4.
After re–evaluating a number of current game–meta and gameplay factors, we made the decision to swap out Melusi’s deployable shields for C4 to prevent putting extra pressure on attackers and specific attacker utility.
- Increased the damage from 41 to 59. Increased ADS Speed.
- Increase the ACS12 RPM to 300 RPM.
Buff to the ACS12’s damage to make it a bit more viable than it is currently. ADS speed should also now match other weapons of the same category. Furthermore, on release, the ACS12 had 300RPM, and it was lowered by a later balancing change. With this change alongside the change to slugs, the 300 RPM should not have issues with destruction.
Now has an ACOG. This is where all the lost ACOGs went.
AUDIO LOCALIZATIONS UPDATE
French localized audio for Ace and Melusi will be available in FR at launch. RU localizations are still unavailable.
Attachment system updates allow for attachment skins and simpler loadout balancing.
Adjustment to metal detector SFX and activation on Bank, Kanal + Border.
- Now plays a short 3–sec alarm before stopping.
- Only one alarm can be played at a time.
- No cooldown on the alarm trigger.
This fixes an issue where alarm cooldowns meant that players could cross metal detector barriers multiple times without an alarm sounding (if it was already triggered previously and on cooldown).
Added a top window blocker and bars to the wall facing treehouse to allow players to shoot through, but players will not be able to rappel in through that window.
For full bug fixes list visit here.
The new update will drop on live PC servers June 16 (8 PM for Bangladeshi time), so stay tuned for the latest updates.