Ubisoft has just announced that Rainbow Six Siege will be finally receiving NVIDIA Reflex support today.
The new patch will be dropping today at 13:00 UTC for PC only, and it’ll seamlessly turn on NVIDIA’s Reflex technology, according to Ubisoft.
In early January, Nvidia revealed that R6S and Overwatch would be the latest titles to adopt NVIDIA’s latency reduction technology. And after three months, Ubisoft is finally turning on this feature to enable smoother gameplay for every player.
NVIDIA Reflex was announced back in September 2020, and it is a technology that dynamically reduces system latency by combining both GPU and game optimizations. This tech matters the most in esports titles, where reaction time is key, and with lower latency, NVIDIA Reflex aims to deliver the best responsive experience for gamers.
The NVIDIA Reflex SDK supports GPUs all the way back to 2014’s GeForce GTX 900 Series products. The Low Latency Boost mode is supported on all GPUs, however, GeForce RTX 30 Series GPUs will maintain a slightly higher clock rate to further reduce latency.
How to enable NVIDIA Reflex?
- Close all games in your system
- Update your GPU Drivers
- Open the NVIDIA control panel
- Go to “Manage 3D settings“
- Scroll down to “Low Latency Mode“
- Change the setting to either ‘ON’ or ‘Ultra’
- Don’t forget to click on the Apply button at the end
After updating your game, launch it:
- Go to video settings
- Scroll until you see “NVIDIA Reflex Low Latency”
- Change the setting to either ‘ON’ or ‘ON+Boost’ (We recommend ‘ON+Boost‘)
Now you are ready to go and get into some action with reduced system latency. But don’t blame the tech, if you can’t land the headshots.