Ubisoft has been busy making their anti-cheat system more robust in Rainbow Six Siege throughout 2020, banning over 91,000 cheaters in the previous year.
In a dev blog published yesterday, Ubisoft shared the steps they have taken cheaters and hackers in Rainbow Six Siege, and what their future anti-cheat efforts look like.
Rainbow Six Siege has been using BattleEye as an anti-cheat software for a long time now, and through this alone, Ubisoft was able to issue a total of 91,112 bans in 2020 (44% increase over 2019). “Improved detection, detailed reporting, and data sharing with BattlEye were big factors in this ban increase,” said Ubisoft.
But the fight didn’t stop there as Ubisoft introduced a new type of “cheating sanction” that was based on player data. This method used player’s data to identify cheaters early, but as it is a new model the bans are being issued manually, hoping to automate this process in the beginning of Year 6.
With this new detection model, Ubisoft was able to ban over 4500 players between August and December.
Some additional measures such as linking BattlEye bans with Steam VAC bans have also been taken to ensure the cheaters are not able to receive game refunds.
The devs concluded by saying that their battle against cheaters will continue, but they are fully determined to make lives very difficult for these hackers.
“For every wall reinforcement that we deploy, Cheat Developers are trying to breach in another room. But it far from deters our will to rid the game of as many opportunists and cheaters as we can. We are dedicated to making Siege secure and fair for everyone. We look forward to sharing exciting new releases in future Dev Blogs. Until then, keep reporting cheaters in-game and stay safe out there.”