A new patch for Overwatch’s Experimental mode has landed and with it brought about many changes to all the hitscan heroes, bastion, dva, and more.
Overwatch’s experimental mode has always had some of the most unique and drastic changes done. This mode provided the devs to test out hero changes with full freedom and often implements the craziest and most game-breaking changes. This mode exists to give the devs a chance to try out new things in a separate area unaffected by the majority of the community. The findings from these may result in an altered version of a hero tweak making it to the main game.
With shifting metas, the hitscan heroes suffered a lot due to be less effective in longer ranges due to their damage fall off. The new patch aims to fix that along with other changes to dva and bastion.
Full Overwatch Experimental Patch Notes May 27, 2021:
EXPERIMENTAL HERO UPDATES
The next experiment begins! This time we’re hoping to get your feedback on some balance changes. We’re using the 2-2-2 Role Queue ruleset so that you can get a feel for how these balance changes might affect the live game.
HERO UPDATES (ONLY IN EXPERIMENTAL)
- Hitscan damage now scales to 30% at maximum falloff range, down from 50% for the following heroes:
- Soldier: 76
- Wrecking Ball
Developer Comments: This change may be difficult to notice immediately as it scales damage over a range slightly more than before, but it will lower the impact of hitscan damage outside of their intended optimal ranges.
- Weapon spread reduced from 1.5 to 1.2
Developer Comments: We’re making Bastion’s Configuration: Recon weapon more reliable to help strengthen his run-and-gun gameplay when moving between spots he wants to post up with Configuration: Sentry.
- Damage area reduced from 3 to 2.5 meters
- No longer builds ultimate charge while using Self Destruct until after her mech detonates
Developer Comments: No longer building ultimate charge in the window of time between using Self Destruct and when it detonates is targeted at Echo’s Duplicate ability when copying D.Va. Echo’s accelerated ultimate charge enabled her to have Call Mech available before the Self Destruct explosion went off, making it very difficult for enemies to find a safe place to hide.
Heavy Pulse Rifle
- Damage falloff is disabled while Tactical Visor is active
Developer Comments: This will make Tactical Visor effective for more than just the aim assist, which slightly loses some value as player aim improves.
- Damage falloff range increased from 60-85 to 70-100 meters
Developer Comments: We’re adjusting Widowmaker’s optimal range to be slightly further out to account for some map locations where counter-sniping was common but just barely outside of the effective range with the damage falloff. For Widowmaker, the sniping damage falloff is mainly in place to restrict the lethality of mid-air grapple shots at the extreme distances possible on some maps.
All the hitscan heroes have received considerable buffs especially Soldier 76 which will help them do better on long-ranged fights.