NVIDIA introduces RTX tech to Rainbow Six Siege, Red Dead Redemption 2, and more

NVIDIA just announced multiple new game titles that will be using their RTX technologies, including Rainbow Six Siege, Red Dead Redemption 2, Doom Eternal, No Man’s Sky, and more.

At Computex 2021, NVIDIA revealed their two brand-new GPUs – the 3080 Ti and 3070 Ti. Alongside those reveals, the company also announced the addition of RTX technologies to 8 new titles.

Rainbow Six Siege is one of the most popular esports game in the world right now. The tactical FPS shooter has gained over 70 million players over the past six years, and Ubisoft still continues to deliver new content to the game. R6S received NVIDIA’s Reflex technology back in March, which allowed players to enjoy reduced latency and become more competitive. And now with the addition of NVIDIA DLSS, the in-game performance for Rainbow Six Siege will significantly improve.

As explained by NVIDIA, DLSS (Deep Learning Super Sampling) is a groundbreaking AI rendering technology that increases graphics performance using dedicated Tensor Core AI processors on GeForce RTX GPUs. NVIDIA DLSS taps into the power of a deep learning neural network to boost frame rates and generate beautiful, sharp images for your games.

Alongside R6S, the award-winning Rockstar title Red Dead Redemption 2 will also be receiving support for NVIDIA DLSS 2.1 soon.

New Ray-Traced Titles

Additionally, DOOM EternalIcarusLEGO® Builder’s JourneyDYING: 1983The Ascent, and The Persistence will all be getting DLSS, as well as ray-tracing support. Ray-tracing will push the visual boundaries for these games, while DLSS technology will ensure that your FPS doesn’t get hit much when ray-tracing is on.

Check out all the ray-tracing reveal trailers below:

Support for new titles, such as Escape from Tarkov War Thunder, Naraka Bladepoint, and CFHD, to use NVIDIA’s Reflex tech have also been added.

More details about when these game updates are set to arrive will be shared later.

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