Key quality-of-life changes introduced in Operation Shadow Legacy

Operation: Shadow Legacy brought a lot of new changes to Rainbow Six Siege, with the addition of Sam Fisher, Chalet rework, and many new sight attachments for the players. Ubisoft has also made a lot of small quality of life changes to keep this game balanced and healthy for its future.

We have highlighted some of the changes introduced in the Test Server of Operation Shadow Legacy, which later on will most probably make it into the live servers .


Kali’s sniper scope

quality of life changes made in Shadow Legacy

The reticle for Kali’s sniper scope has been finally been fixed with the addition of a center dot. Many players complained about this issue before because they couldn’t tell where the shots were landing, which led players to even miss their valuable kill.

New Bomb Model

quality of life changes made in Shadow Legacy
Image: Coconut Brah

The bomb’s structure in Rainbow Six Siege has been slightly changed with solid panels on all four sides. The see-through chain fence also been completely removed to stop the pixel peeks through the bomb and enable fairer gunfights.

Lighting Changes in ‘Villa’

Villa received a complete lighting makeover, where the red/orange hue was lowered “to achieve a better representation of colors”, as stated by the devs. This should also counter many uniforms from blending in with the color of the walls.

Some smaller changes made in the Test Server includes:

  • Iana’s hologram doesn’t trigger metal detectors anymore.
  • A center ‘dot’ cross-hair is now permanently present (can be turned off/on).
  • The health-drain timer at DBNO state now decreases at a smooth consistent rate.
  • Better destruction mechanism when placing gadgets on windows or planting defuser on props.
  • Pinging some operator’s gadgets with the new ping system will identify the Operator for your squad members to see.
  • Maestro’s ACS12 received the new 2x scope, while Alibi got the 1.5x on her ACS12.
  • The reticle on the new 1.5x has been made thinner, and the reticle on the new holo sight has now been centered after taking in player’s feedback.
  • New end of round sound and animation.

(Note: Please bear in mind that all changes made in the TS are for testing purposes and do not have any guaranteed impact on the live-servers).

You can find out all the big changes introduced in Operation: Shadow Legacy over here.

The test server is still going strong as the Devs continue to iron out the bugs for the full release. Operation: Shadow Legacy is expected to arrive in the live servers sometime in the middle of September. So stay tuned for the latest updates.

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