Keep reading to learn about the best Sorcerer Leveling Builds you can create in Diablo 4!
If you want to create a character in Diablo 4 that can unleash unlimited elemental power, then Sorcerers are an ideal Class choice. After all, their magical prowess and agility make them the best character Class in the game.
With the power of Pyromancy, Frost, and Shock at your disposal, you can annihilate enemies by inflicting devastating elemental damage. Moreover, you can bring demons down to their knees by purely using ranged attacks.
So, if close combat is not your thing, you must pick the Sorcerer class and use your skill points wisely to create the hardest-hitting AoE damage dealer.
Read More: Diablo 4: Best Barbarian Leveling Builds
However, to achieve your dream endgame Sorcerer build, you must create the perfect Leveling build to help you level up faster. That’s why, we have prepared this extensive guide listing our picks for some of the best Leveling builds for Sorcerers in Diablo 4.
Best Sorcerer Leveling Builds in Diablo 4
This section will cover three of the best Leveling builds for the Sorcerer Class in Diablo 4, each focusing on a specific element.
Blizzard Shard Sorcerer Build
If you want to level up fast with an ice-based mage character, then the Blizzard Shard sorcerer build is the way to go. With this build, you can freeze enemies in their tracks by inflicting a Chill status on demons across a large AoE and pierce them with your Ice Shard attacks. Below are all the skills, legendary aspects, gems, and enchantments you need for this build:
SKILLS
Skill Name | Skill Level | Cluster | Description |
---|---|---|---|
Frost Bolt | 5 | Basic | Throw a frost bolt at an enemy, dealing 35% damage and Chilling them for 15%. Enchantment Effect Direct damage from Skills applies up to 15% Chill. |
Enhanced Frost Bolt | 1 | Basic | Frost Bolt has a 15% chance to explode on Chilled enemies, hitting surrounding enemies. Chance increased to 100% against Frozen enemies. |
Glinting Frost Bolt | 1 | Basic | Frost Bolt generates 4 Mana when hitting Chilled or Frozen enemies. |
Ice Shards | 5 | Core | Launch 5 shards that deal 25% damage each. Deals 25% increased damage to Frozen enemies. Enchantment Effect Ice Shards automatically conjure and fly toward Frozen enemies. |
Enhanced Ice Shards | 1 | Core | Ice Shards have a 15% chance of ricocheting into another enemy. Ice Shards always ricochet off of Frozen enemies. |
Destructive Ice Shards | 1 | Core | Hitting an enemy with 5 Ice Shards in a single cast makes them Vulnerable for 2 seconds. |
Devastation | 1 | Core | Your Maximum Mana is increased by 3. |
Elemental Dominance | 1 | Core | Your Core Skills deal 4% increased damage when cast above 50 Mana. |
Teleport | 1 | Defensive | Transform into lightning, becoming Unstoppable and surging to the target location, dealing 25% damage around you upon arrival. Enchantment Effect Evade is replaced with a short-range Teleport on a 17-second Cooldown. |
Enhanced Teleport | 1 | Defensive | Teleport’s cooldown is decreased by 0.5 seconds per enemy hit, up to 3 seconds. |
Shimmering Teleport | 1 | Defensive | After Teleporting, you gain a 30% Damage Reduction for 3 seconds. |
Ice Armor | 1 | Defensive | A Barrier of ice forms around you for 6 seconds, absorbing 30% of your Base Life (126) in damage. While Ice Armor is active, 10% of your damage dealt is added to its Barrier. Enchantment Effect Upon getting hit, you have a 5% chance to apply Ice Armor. |
Enhanced Ice Armor | 1 | Defensive | While Ice Armor is active, your Mana Regeneration is increased by 25%. |
Mystical Ice Armor | 1 | Defensive | Damage against Vulnerable enemies contributes 100% more to Ice Armor’s Barrier. |
Frost Nova | 1 | Defensive | Unleash a torrent of frost, Freezing enemies around you for 2 seconds. Enchantment Effect Lucky Hit: Your Conjuration Skills have a 30% chance to unleash a Frost Nova when hitting enemies. |
Enhanced Frost Nova | 1 | Defensive | Killing enemies Frozen by Frost Nova reduces its Cooldown by 2 seconds, up to 6 seconds per cast. |
Mystical Frost Nova | 1 | Defensive | Frost Nova makes enemies Vulnerable for 4 seconds, increased to 8 seconds against Bosses. |
Glass Cannon | 3 | Defensive | You deal 6% increased damage but take 3% more damage. |
Precision Magic | 3 | Conjuration | Your Lucky Hit Chance is increased by up to 5%. |
Align the Elements | 3 | Conjuration | You gain a 5% Damage Reduction against Elites for each second you haven’t taken damage from one, up to 50%. |
Protection | 2 | Conjuration | Using a cooldown grants 10% of your Maximum Life as a Barrier for 5 seconds. |
Blizzard | 1 | Mastery | Summon a frigid blizzard that deals 120% damage and continually Chills enemies for 18% over 8 seconds. Enchantment Effect Every 15 seconds, a Blizzard forms over you and follows you for 6 seconds. |
Enhanced Blizzard | 1 | Mastery | Blizzard deals 25% increased damage to Frozen enemies. |
Wizard’s Blizzard | 1 | Mastery | While you have an active Blizzard, your Core Skills cost 10% less Mana. |
Icy Veil | 1 | Mastery | Your Barriers have a 5% increased duration. |
Snap Freeze | 3 | Mastery | Lucky Hit: Frost Skills have a 3% chance to Freeze instantly. |
Permafrost | 3 | Ultimate | Frost Skills deal 5% increased damage to Elites. |
Hoarfrost | 3 | Ultimate | You deal 3% increased damage to Chilled enemies and 6% increased damage to Frozen enemies. |
Icy Touch | 3 | Ultimate | You deal 4% increased Cold Damage to Vulnerable enemies. |
Frigid Breeze | 3 | Ultimate | Lucky Hit: Cold Damage against Vulnerable enemies has a 20% chance to generate 5 Mana. |
Avalanche | 1 | Key Passive | Lucky Hit: Your Frost Skills have up to a 10% chance to make your next cast of Ice Shards, Frozen Orb, or Blizzard consume no Mana and deal 40% increased damage. Chance is doubled against Vulnerable enemies. |
ASPECTS
Aspect Name | Aspect Power | Where to Get |
---|---|---|
Edgemaster’s Aspect | Skills deal up to [10- 20]% increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource. | Oldstones Dungeon |
Aspect of the Expectant | Attacking enemies with a Basic Skill increases the damage of your next Core Skill cast by [5 – 10]%, up to 30%. | Underroot Dungeon |
Aspect of Disobedience | You gain [0.25 – 0.5]% increased Armor for 4 seconds when you deal any form of damage, stacking up to [25 – 50]%. | Hall of the Damned Dungeon |
Storm Swell Aspect | You deal [11-20]% increased damage to Vulnerable enemies while you have a Barrier. | Onyx Hold Dungeon |
Aspect of Biting Cold | When you Freeze an enemy, there is a [25-35%] chance they become Vulnerable for 3 seconds. | Forgotten Depths Dungeon |
Aspect of Piercing Cold | Ice Shards pierce [3-4] times, dealing [50-100]% less damage per subsequent enemy hit. | Dead Man’s Dredge Dungeon |
Aspect of Fortune | Your Lucky Hit Chance is increased by [10-20]%[+] while you have a Barrier active. | Random Legendary item Drop |
Snowveiled Aspect | Casting Ice Armor makes you Unstoppable for [2.0-3.0] seconds. | Sarat’s Lair |
Aspect of Bounding Conduit | Gain [20-25]% Movement Speed for 3 seconds after Teleporting. | Komdor Temple |
GEMS
- Weapon: Emerald (+ Critical Strike Damage)
- Armor: Ruby (+Maximum Life)
- Jewelry: Skull (+Armor)
ENCHANTMENTS
- Ice Shards
- Frozen Orb
Chain Lightning Sorcerer Build
With the Chain Lightning leveling build, you can quickly level up your Sorcerer character by dealing massive AoE damage using Lightning attacks. In addition to bringing down the wrath of thunder upon demons, you can land Critical strikes while teleporting across the battlefield. Below are all the skills, legendary aspects, gems, and enchantments you need for this build:
SKILLS
Skill Name | Skill Level | Cluster | Description |
---|---|---|---|
Arc Lash | 5 | Basic | Throw a frost bolt at an enemy, dealing 35% damage and Chilling them for 15%. Enchantment Effect Direct damage from Skills applies up to 15% Chill. |
Enhanced Arc Lash | 1 | Basic | If Arc Lash’s initial swipe Critically Strikes, it swipes an additional time. |
Glinting Arc Lash | 1 | Basic | Hitting a Stunned enemy with Arc Lash reduces your Cooldown by 0.15 seconds. |
Fire Bolt | 1 | Basic | Hurl a flaming bolt, dealing 10% damage and Burning for 40% over 8 seconds. Enchantment Effect Direct damage from Skills applies up to an additional 23% Burning damage over 8 seconds. |
Chain Lightning | 5 | Core | Unleash a stream of lightning that deals 42% damage and chains between Nearby enemies and you up to 6 times, prioritizing enemies. Enchantment Effect Chain Lightning forms automatically after spending 100 Mana. |
Enhanced Chain Lightning | 1 | Core | Chain Lightning gains a 3% increased Critical Strike Chance per bounce. |
Greater Chain Lightning | 1 | Core | If Chain Lightning bounces off of you, its next hit deals 25% increased damage. |
Teleport | 1 | Defensive | Transform into lightning, becoming Unstoppable and surging to the target location, dealing 25% damage around you upon arrival. Enchantment Effect Evade is replaced with a short-range Teleport on a 17-second Cooldown. |
Enhanced Teleport | 1 | Defensive | Teleport’s cooldown is decreased by 0.5 seconds per enemy hit, up to 3 seconds. |
Shimmering Teleport | 1 | Defensive | After Teleporting, you gain a 30% Damage Reduction for 3 seconds. |
Ice Armor | 1 | Defensive | A Barrier of ice forms around you for 6 seconds, absorbing 30% of your Base Life (126) in damage. While Ice Armor is active, 10% of your damage dealt is added to its Barrier. Enchantment Effect Upon getting hit, you have a 5% chance to apply Ice Armor. |
Enhanced Ice Armor | 1 | Defensive | While Ice Armor is active, your Mana Regeneration is increased by 25%. |
Glass Cannon | 3 | Defensive | You deal 6% increased damage but take 3% more damage. |
Lightning Spear | 3 | Conjuration | Conjure a spear of lightning that seeks out enemies for 6.0 seconds, dealing 15% damage per hit. Enchantment Effect Absorbing Cracking Energy has a 10% chance to conjure a Lightning Spear. |
Enhanced Lightning Spear | 1 | Conjuration | After Critically Striking, Lightning Spear gains a 5% increased stacking Critical Strike Chance for its duration. |
Invoked Lightning Spear | 1 | Conjuration | Lightning Spear stuns enemies for 2 seconds when Critically Striking. |
Align the Elements | 3 | Conjuration | You gain a 5% Damage Reduction against Elites for each second you haven’t taken damage from one, up to 50%. |
Protection | 2 | Conjuration | Using a cooldown grants 10% of your Maximum Life as a Barrier for 5 seconds. |
Blizzard | 1 | Mastery | Summon a frigid blizzard that deals 120% damage and continually Chills enemies for 18% over 8 seconds. Enchantment Effect Every 15 seconds, a Blizzard forms over you and follows you for 6 seconds. |
Static Discharge | 1 | Mastery | Lucky Hit: Critical Strikes with Shock Skills have up to a 5% chance to form a Crackling Energy. |
Shocking Impact | 3 | Mastery | Every time you Stun an enemy, you deal 45% Lightning damage to them |
Inner Flames | 1 | Mastery | Your Pyromancy Skills deal 3% increased damage while you are Healthy. |
Devouring Blaze | 3 | Mastery | You deal 30% increased Critical Strike Damage against Burning enemies. If they are also Immobilized, this bonus is increased to 75%. |
Coursing Currents | 3 | Ultimate | Hitting enemies with Shock Skills increases your Critical Strike Chance by 3%. Resets upon getting a Critical Strike. |
Conduction | 1 | Ultimate | Critical Strikes with Shock Skills increase your Movement Speed by 3% for 3 seconds. |
Electrocution | 1 | Ultimate | Enemies deal 5% less damage for 5 seconds after being Critically Struck by your Shock Skills. |
Convulsions | 1 | Ultimate | Lucky Hit: Shock Skills have a 3% chance to Stun enemies for 3 seconds. |
Fiery Surge | 3 | Ultimate | Killing a Burning enemy increases your Mana Regeneration by 10% for 3 seconds. |
Endless Pyre | 1 | Ultimate | You deal increased Burning damage to enemies for each second they remain Burning, up to 5% after 5 seconds. |
Warmth | 1 | Ultimate | Every 1 second, you Heal for 0.3% of your Maximum Life for each Nearby Burning enemy. Healing increased to 0.6% from Bosses. |
Vyr’s Mastery | 1 | Key Passive | Close enemies take 10% increased damage from your Shock Skills and give you 20% less damage. Critical Strikes increase these bonuses by 25% for 3 seconds. |
ASPECTS
Aspect Name | Aspect Power | Where to Get |
---|---|---|
Aspect of Control | You deal [30-40]% more damage to Immobilized, Stunned, or Frozen enemies. | Sunken Library Dungeon |
Aspect of Retribution | Distant enemies have an 8% chance to be Stunned for 2 seconds when they hit you. You deal [20-40]% increased damage to Stunned enemies. | Abandoned Mineworks Dungeon |
Aspect of Splintering Energy | Lightning Spear has a [11-20]% chance to spawn an additional Lightning Spear when you cast it. | Crumbling Hekma Dungeon |
Recharging Aspect | Each time Chain Lightning bounces off you, gain [4-6] Mana. | Zenith Dungeon |
Incendiary Aspect | Lucky Hit: Burning Damage has up to a [5-10%] chance to restore 10 Mana. | Tomb of the Saints Dungeon |
Aspect of Shared Misery | Lucky Hit: When you hit a Crowd Controlled enemy, there is up to a [30-50]% chance for that Crowd Control effect to spread to another unaffected enemy. | Oblivion Dungeon |
Aspect of the Protector | Damaging an Elite enemy grants you a Barrier absorbing up to X damage for 10 seconds. This effect can only happen once every 30 seconds. | Lost Archives |
Aspect of Might | Basic Skills grant 20% Damage Reduction for [2 – 6] seconds | Dark Ravine |
Ghostwalker Aspect | While Unstoppable and for 4 seconds after, you gain [10 – 25]% increased Movement Speed and can move freely through enemies. | Broken Bulwark Dungeon |
GEMS
- Weapon: Sapphire (+ Critical Strike Damage)
- Armor: Diamond (+Barrier Generation)
- Jewelry: Diamond (+Resistance)
ENCHANTMENTS
- Chain Lightning
- Fire Bolt
Fiery Sorc Sorcerer Build
Fiery Sorc is the ultimate leveling build for a fire mage that can teleport across the battlefield and cast Firewalls with potent burning damage. Moreover, you can also summon meteors and fiery serpents to crush demons in a targeted area.
And for defense, you’ll also be drawing upon the power of flames to conjure Flame Shields that will protect you from incoming attacks and burn any demon getting in your way. Below are all the skills, legendary aspects, gems, and enchantments you need for this build:
SKILLS
Skill Name | Skill Level | Cluster | Description |
---|---|---|---|
Fire Bolt | 5 | Basic | Hurl a flaming bolt, dealing 10% damage and Burning for 40% over 8 seconds. Enchantment Effect Direct damage from Skills applies up to an additional 23% Burning damage over 8 seconds. |
Devastation | 1 | Core | Your Maximum Mana is increased by 3. |
Potent Warding | 3 | Core | After casting a Non-Basic Skill, you gain 2% Resistance to all elements and 1% additional Resistance to that Skill’s element for 3 seconds. |
Flame Shield | 1 | Defensive | Engulf yourself in flames for 2 seconds, Burning surrounding enemies for 23% damage per second. While Flame Shield is active, you are Immune. Enchantment Effect Flame Shield automatically activates when you take fatal damage. Can only happen once every 120 seconds. |
Enhanced Flame Shield | 1 | Defensive | Flame Shield grants 25% Movement Speed while active. |
Shimmering Flame Shield | 1 | Defensive | Flame Shield heals you for 50% of your missing Life. |
Teleport | 1 | Defensive | Transform into lightning, becoming Unstoppable and surging to the target location, dealing 25% damage around you upon arrival. Enchantment Effect Evade is replaced with a short-range Teleport on a 17-second Cooldown. |
Enhanced Teleport | 1 | Defensive | Teleport’s cooldown is decreased by 0.5 seconds per enemy hit, up to 3 seconds. |
Shimmering Teleport | 1 | Defensive | After Teleporting, you gain a 30% Damage Reduction for 3 seconds. |
Frost Nova | 1 | Defensive | Unleash a torrent of frost, Freezing enemies around you for 2 seconds. Enchantment Effect Lucky Hit: Your Conjuration Skills have a 30% chance to unleash a Frost Nova when hitting enemies. |
Enhanced Frost Nova | 1 | Defensive | Killing enemies Frozen by Frost Nova reduces its Cooldown by 2 seconds, up to 6 seconds per cast. |
Mystical Frost Nova | 1 | Defensive | Frost Nova makes enemies Vulnerable for 4 seconds, increased to 8 seconds against Bosses. |
Glass Cannon | 3 | Defensive | You deal 6% increased damage but take 3% more damage. |
Mana Shield | 3 | Conjuration | Every time you spend 100 Mana, you gain a 5% Damage Reduction for 5 seconds. |
Align the Elements | 3 | Conjuration | You gain a 5% Damage Reduction against Elites for each second you haven’t taken damage from one, up to 50%. |
Protection | 2 | Conjuration | Using a cooldown grants 10% of your Maximum Life as a Barrier for 5 seconds. |
Firewall | 5 | Mastery | Create a wall of flames that Burns enemies for 160% damage over 8 seconds. Enchantment Effect Each time an enemy takes Burning damage, there’s a 5% chance to spawn 2 Firewalls underneath them for 3 seconds. |
Enhanced Firewall | 1 | Mastery | Enemies take 25% increased Burning damage from you while standing in Firewall. |
Mage’s Firewall | 1 | Mastery | Enemies continue Burning for 3 seconds after leaving Firewall. |
Meteor | 1 | Mastery | Summon a meteor that strikes the target location, dealing 50% damage and Burning the ground for 35% damage over 3 seconds. Enchantment Effect Lucky Hit: 3% chance for a Meteor to fall on enemies. |
Enhanced Meteor | 1 | Mastery | If a cast of Meteor hits 3 or more enemies, there is a 30% chance an additional Meteor falls on the same location. |
Wizard’s Meteor | 1 | Mastery | Meteor’s impact immobilizes enemies for 2 seconds. |
Inner Flames | 3 | Mastery | Your Pyromancy Skills deal 3% increased damage while you are Healthy. |
Icy Veil | 3 | Mastery | Your Barriers have a 5% increased duration. |
Inferno | 1 | Ultimate | Summon a fiery Serpent that continually constricts the target area, Burning enemies for 295% Damage over 8 seconds. |
Prime Inferno | 1 | Ultimate | Inferno repeatedly pulls enemies to its center. |
Supreme Inferno | 1 | Ultimate | While Inferno is active, your Pyromancy skills cost no Mana. |
Fiery Surge | 1 | Ultimate | Killing a Burning enemy increases your Mana Regeneration by 10% for 3 seconds. |
Endless Pyre | 3 | Ultimate | You deal increased Burning damage to enemies for each second they remain Burning, up to 15% after 5 seconds. |
Warmth | 3 | Ultimate | Every 1 second, you heal for 0.9% of your Maximum Life for each Nearby Burning enemy. Healing increased to 1.8% from Bosses. |
Combustion | 1 | Key Passive | Your Burning effects deal x2% increased damage per unique source of Burning you have applied to the enemy. This bonus is doubled if the enemy is Burning from 3 or more sources. |
ASPECTS
Aspect Name | Aspect Power | Where to Get |
---|---|---|
Edgemaster’s Aspect | Skills deal up to [10- 20]% increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource. | Oldstones Dungeon |
Aspect of Control | You deal [30-40]% more damage to Immobilized, Stunned, or Frozen enemies. | Sunken Library Dungeon |
Aspect of Disobedience | You gain [0.25 – 0.5]% increased Armor for 4 seconds when you deal any form of damage, stacking up to [25 – 50]%. | Hall of the Damned Dungeon |
Storm Swell Aspect | You deal [11-20]% increased damage to Vulnerable enemies while you have a Barrier. | Onyx Hold Dungeon |
Prodigy’s Aspect | Using a Cooldown restores [15-25] Mana. | Witchwater Dungeon |
Smiting Aspect | You have [10-20]]% increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain [20- 40]% increased Crowd Control Duration. | Random Legendary item Drop |
Aspect of Fortune | Your Lucky Hit Chance is increased by [10-20]% while you have a Barrier active. | Random Legendary item Drop |
Everliving Aspect | You take [20-25]]% less damage from Crowd Controlled or Vulnerable enemies. | Random Legendary item Drop |
Exploiter’s Aspect | You have a 20% increased Crowd Control Duration. While enemies are Unstoppable, you deal [20-50]% | Random Legendary item Drop |
Conceited Aspect | Deal [15-25%] increased damage while you have a Barrier active. | Random Legendary item Drop |
GEMS
- Weapon: Amethyst (+Damage over time)
- Armor: Ruby (+Maximum Life)
- Jewelry: Skull (+Armor)
ENCHANTMENTS
- Firewall
- Meteor
Do you wish to learn more about Diablo 4? Then take a look at our other guides on the Best Class Tier List, Best Rogue Leveling Builds, Best Necromancer Build, Best Sorcerer Build, How to Increase Inventory Space, How to Unlock Spirit Animals, and more.