Keep reading to learn about the best Druid Leveling Builds you can create in Diablo 4!
If you want to become a master shapeshifter that can summon spirit animals in battle, then the Druid class is your best bet. Druid characters in Diablo 4 can turn into vicious werewolves, tame animals, and control elements like earth, wind, and storm at will.
They’re a tank class that can annihilate hordes of enemies at once. However, you must carefully choose the right skills to bring out their full potential. Moreover, it is all the more essential to determine your skills wisely if you’re trying to reach Level 100 fast with your Druid character.
Read More: Diablo 4: Best Necromancer Leveling Builds
To perfect your endgame Druid build, you must first invest your resources in creating the right leveling build. So, if you’re looking for the best leveling builds for the Druid class in Diablo 4, look no further – because we got you covered.
Best Druid Leveling Builds in Diablo 4
This section will cover two of the best Leveling builds for the Druid Class in Diablo 4.
Storm Wolf Druid Build
The Storm Wolf Druid build is perfect for those who want a chaotic battle experience with zero cooldowns. With this build, you can aim to level up quickly by ensuring critical hits with every strike. The goal is to deal massive AoE damage with your Storm and Earth skills to take down as many enemies as possible at once.
SKILLS
Skill Name | Skill Level | Cluster | Description |
---|---|---|---|
Storm Strike | 1 | Basic | Electricity gathers around your weapon, dealing 20% damage to your target and chaining to up to 3 surrounding enemies, dealing 20% less damage each time it chains. You Gain a 25% Damage Reduction for 3 seconds after dealing damage whit Storm Strike. |
Enhanced Storm Strike | 1 | Basic | Storm Strike has a 15% chance to Immobilize all enemies hit for 2.5 seconds. |
Lightning Storm | 5 | Core | Conjure a growing lightning storm that deals X [40%] damage per strike and increases the number of strikes the longer it is channeled up to a maximum of 5. |
Enhanced Lightning Storm | 1 | Core | The size of your Lightning Storm is preserved for 6 seconds after channeling. |
Raging Lightning Storm | 1 | Core | Lightning Storm gains 1 additional lightning strike. |
Heart of the Wild | 1 | Core | Maximum Spirit is increased by 3. |
Wild Impulses | 3 | Core | Your Core skills cost 5% more Spirit but deal 10% increased damage. |
Predatory Instinct | 3 | Core | Critical Strike Chance against Close enemies is increased by 3%. |
Digitigrade Gait | 3 | Core | Your gain 3% Movement Speed while in Werewolf form. This bonus persists for 3 seconds after leaving Werewolf form. |
Blood Howl | 1 | Defensive | Shapeshift into a Werewolf and howl furiously, restoring 20.0% of your Maximum Life. |
Enhanced Blood Howl | 1 | Defensive | Kills reduce the cooldown of Blood Howl by 1 second. |
Preserving Blood Howl | 1 | Defensive | Blood Howl also increases your Attack Speed by 15% for 4 seconds. |
Cyclone Armor | 3 | Defensive | Lucky Hit Chance: 25% Passive: Powerful winds surround you, granting 10% non-Physical damage reduction. Active: The winds rapidly expand, Knocking Back enemies and dealing 15% damage. |
Enhanced Cyclone Armor | 1 | Defensive | Enemies who are Knocked Back by Cyclone Armor are also Slowed by 70% for 1.5 seconds. |
Preserving Cyclone Armor | 1 | Defensive | Every 10 seconds, Cyclone Armor intensifies, Causing incoming damage to grant you a 30% Damage Reduction for 2 seconds. |
Ancestral Fortitude | 1 | Defensive | Increase your non-physical resistance by 5%. |
Vigilance | 3 | Defensive | You gain 5% Damage Reduction for 6 seconds after using a Defensive Skill. |
Hurricane | 1 | Wrath | Form a hurricane around you that deals 134% damage to surrounding enemies over 8 seconds. |
Enhanced Hurricane | 1 | Wrath | Enemies who are damaged by Hurricane are Slowed by 25% for 2 seconds. |
Savage Hurricane | 1 | Wrath | Hurricane has a 15% chance of making enemies Vulnerable for 3 seconds. |
Elemental Exposure | 1 | Wrath | Lucky Hit: Your Storm skills have up to a 20% chance to make enemies Vulnerable for 1 second. |
Endless Tempest | 3 | Wrath | Increase the duration of Hurricane and Cataclysm by 5%. |
Neurotoxin | 3 | Wrath | Poisoned enemies are slowed by 8%. |
Envenom | 3 | Wrath | Poisoned enemies take 10% additional Critical Strike Damage. |
Toxic Claws | 1 | Wrath | Critical strikes with Werewolf skills deal 8% of their base damage as Poison damage over 4 seconds. |
Grizzly Rage | 1 | Ultimate | Shapeshift into Dire Werebear for 12 seconds, gaining a 20% bonus damage and 20% damage reduction. Damage bonus is increased by 3% each second while in this form. |
Prime Grizzly Rage | 1 | Ultimate | You are Unstoppable, while Grizzly Rage is active. |
Supreme Grizzly Rage | 1 | Ultimate | Gain 8% Base Life as Fortify per second while Grizzly Rage is active. |
Defiance | 3 | Ultimate | Nature Magic skills deal 4% increased damage to Elites. |
Defensive Posture | 3 | Ultimate | Increases the amount of Fortify you gain from all sources by 5%. |
Nature’s Resolve | 3 | Ultimate | 5% chance when struck to Fortify you for 4% Base Life. |
Earthen Might | 1 | Key Passive | Lucky Hit: Damaging enemies with Earth Skills have up to a 5% chance to: Restore all of your Spirit Cause your attacks to be guaranteed Critical Strikes for 5 seconds. This chance is increased by: 10% for Critical Strikes 10% if the target is Stunned, Immobilized, or Knocked Back |
ASPECTS
Aspect Name | Aspect Power | Where to Get |
---|---|---|
Aspect of Retaliation | Your Core skills deal up to [20-40]% increased damage based on your amount of Fortify. | Seaside Descent Dungeon |
Dire Wolf’s Aspect | Grizzly Rage now shapeshifts you into a Dire Werewolf. As a Dire Werewolf, you gain [15-25%] Movement Speed instead of Damage Reduction and a [30-50%] Spirit cost reduction bonus. In addition, kills Heal you for 10% of your Maximum Life.  | Random Legendary item Drop |
Lightning Dancer’s Aspect | Lightning Storm Critical Strikes spawn 3 Dancing Bolts that seek enemies in the area dealing Lightning damage. | Random Legendary item Drop |
Ghostwalker Aspect | While Unstoppable and for 4 seconds after, you gain [10- 25%] increased Movement Speed and can move freely through enemies. | Broken Bulwark Dungeon |
Overcharged Aspect | Lucky Hit: Up to a [10-20%] chance when dealing Lightning damage to overload the target for 3 seconds, causing any direct damage you deal to them to pulse additional damage to surrounding enemies. | Mariner’s Refuge Dungeon |
Mighty Storm’s Aspect | The Earthen Might Key Passive also applies to your Storm Skills | Random Legendary item Drop |
Vigorous Aspect | Gain [10.0-15.0]% Damage Reduction while Shapeshifted into a Werewolf. | Steadfast Barracks |
Aspect of the Rampaging Werebeast | The duration of Grizzly Rage is increased by [1-5] seconds. In addition, Critical Strikes, while Grizzly Rage is active, increase your Critical Strike Damage by 10% for the duration. | Endless Gates Dungeon |
GEMS
- Weapon:Â Emerald (+ Critical Strike Damage)
- Armor:Â Sapphire (+Damage Reduction)
- Jewelry:Â Diamond (+All Resistance)
SPIRIT ANIMALS
- Wolf – Calamity
- Deer – Wariness
- Snake – Masochistic, Calm Before the Storm
- Eagle – Avian Wrath
Companion Druid Build
This build is perfect if you want to level up quickly by dealing massive AoE damage with your Spirit Animal pets. In addition to letting your animal companions take charge, you can cripple enemies by inflicting Poison damage on them while in your Werewolf form.
SKILLS
Skill Name | Skill Level | Cluster | Description |
---|---|---|---|
Maul | 1 | Basic | Shapeshift into a werebear and maul Enemies in front of you, dealing 22% damage. |
Enhanced Maul | 1 | Basic | If an enemy is hit by Maul, then Fortify for 3% Base Life. |
Shred | 1 | Core | Shapeshift into a Werewolf and perform a trio-combo attack. 1st Attack: Deal 25% damage. 2nd Attack: Deal 35% damage. 3rd Attack: Perform a larger finishing move dealing 60% damage. |
Enhanced Shred | 1 | Core | Shred gains 30% Attack Speed and Heals for 2% of your maximum Life if an enemy is struck. |
Primal Shred | 1 | Core | Shred’s second and third attacks also perform a dash. In addition, Shred’s Critical Strike Damage is increased by 20%. |
Iron Fur | 3 | Core | Your gain 3% Damage Reduction while in Werebear form. This bonus persists for 3 seconds after leaving Werebear form. |
Predatory Instinct | 1 | Core | Critical Strike Chance against Close enemies is increased by 3%. |
Digitigrade Gait | 3 | Core | Your gain 3% Movement Speed while in Werewolf form. This bonus persists for 3 seconds after leaving Werewolf form. |
Blood Howl | 1 | Defensive | Shapeshift into a Werewolf and howl furiously, restoring 20.0% of your Maximum Life. |
Enhanced Blood Howl | 1 | Defensive | Kills reduce the cooldown of Blood Howl by 1 second. |
Preserving Blood Howl | 1 | Defensive | Blood Howl also increases your Attack Speed by 15% for 4 seconds. |
Ancestral Fortitude | 3 | Defensive | Increase your non-physical resistance by 5%. |
Vigilance | 3 | Defensive | You gain a 5% Damage Reduction for 6 seconds after using a Defensive Skill. |
Wolves | 5 | Companion | Lucky Hit Chance: 50% Passive: Summon 2 wolf companions that bite enemies for 8% damage. Active: Direct the wolves to focus on an enemy, leaping to them and striking for 35% damage. |
Enhanced Wolves | 1 | Companion | Wolves deal 20% increased damage to Immobilized, Stunned, Slowed, or Poisoned enemies. |
Brutal Wolves | 1 | Companion | When you Critically Strike, your Wolves gain 20% Attack Speed for 3 seconds. |
Poison Creeper | 5 | Companion | Lucky Hit Chance: 40% Passive: A vine creeper periodically emerges from the ground every 7 seconds and applies 36% Poisoning damage over 6 seconds to an enemy in the area. Active: Vines strangle all surrounding enemies, immobilizing them for 2 seconds and poisoning them for 30% damage over 2 seconds. |
Enhanced Poison Creeper | 1 | Companion | Poison Creeper’s Immobilize duration is increased by 1 second. |
Ferocious Poison Creeper | 1 | Companion | Poison Creeper’s active poison duration is increased by 3 seconds. |
Ravens | 5 | Companion | Lucky Hit Chance: 33% Passive: 1 Raven flies above you and periodically attacks your enemies for 13% damage every 5 seconds. Active: The target area is swarmed with ravens, dealing X [85%] damage over 6 seconds. |
Enhanced Ravens | 1 | Companion | You have a 5% increased Critical Strike Chance for 6 seconds against Enemies hit by Ravens. |
Brutal Ravens | 1 | Companion | 2 additional Ravens appear when they periodically attack enemies. |
Call of the Wild | 3 | Companion | Your companions deal 10% bonus damage. |
Neurotoxin | 3 | Wrath | Poisoned enemies are slowed by 8%. |
Rabies | 3 | Wrath | Lucky Hit Chance: 50% Shapeshift into a Werewolf and perform an infectious bite on the target dealing 28% damage and applying an additional 76% Poisoning damage over 6 seconds. Infected enemies spread Rabies to other surrounding targets. Deals Poison Damage |
Enhanced Rabies | 1 | Wrath | Rabies’ Poisoning damage also increases over the lifetime of the disease, dealing 30% bonus damage at max duration. |
Natural Rabies | 1 | Wrath | Rabies spreads 100% faster. |
Quickshift | 1 | Ultimate | When a Shapeshifting skill transforms you into a different form, it deals 5% increased damage. |
Heightened Senses | 3 | Ultimate | Upon shapeshifting into a Werewolf or Werebear, gain 4% damage reduction against Elites for 5 seconds. |
Bestial Rampage | 1 | Key Passive | After being a Werewolf for 2.5 seconds, gain 25% Attack Speed for 15 seconds. After being a Werebear for 2.5 seconds, deal 30% increased damage for 15 seconds. |
ASPECTS
Aspect Name | Aspect Power | Where to Get |
---|---|---|
Aspect of Disobedience | You gain [0.25-0.50]% increased Armor for 4 seconds when you deal any form of damage, stacking up to [25.00-50.00]% | Halls of the Damned Dungeon |
Aspect of the Blurred Beast | While dashing, Shred seeks out Nearby Poisoned enemies, instantly dealing [60-90%] of the Poisoning damage to them. | Random Legendary item Drop |
Aspect of Might | Basic Skills grant 20% Damage Reduction for [2.0-6.0] seconds. | Dark Ravine |
Aspect of the Alpha | Your Wolf Companions are now Werewolf Companions. Werewolf Companions deal [75-100]%[+] additional damage and can spread Rabies. | Random Legendary item Drop |
Exploiter’s Aspect | You have a 20% increased Crowd Control Duration. While enemies are Unstoppable, you deal [20-50%] | Random Legendary item Drop |
Aspect of the Stampede | Gain 1 additional Companion. In addition, your Companion Skills deal [10-20%] bonus damage. | Random Legendary item Drop |
GEMS
- Weapon: Emerald (+ Critical Strike Damage)
- Armor: Sapphire (+Damage Reduction)
- Jewelry:Â Skull (+Armor)
SPIRIT ANIMALS
- Wolf – Packleader, Bolster
- Deer – Wariness
- Snake – Masochistic
- Eagle – Scythe Talons
Do you wish to learn more about Diablo 4? Then take a look at our other guides on the Best Class Tier List, Best Rogue Leveling Builds, Best Sorcerer Leveling Builds, Best Barbarian Leveling Builds, Best Necromancer Build, Best Sorcerer Build, How to Increase Inventory Space, How to Unlock Spirit Animals, and more.