Keep reading to learn about the best Barbarian Leveling Builds you can create in Diablo 4!
If you want to create a beginner-friendly tanky character in Diablo 4, then Barbarians might be your ideal character Class. After all, the Barbarian has been a popular Class choice in the Diablo franchise due to their serious damage output and the ability to eradicate demons with overwhelming melee abilities.
Moreover, they are the only character Class in Diablo 4 that can wield up to four weapons, such as maces, axes, swords, and blunts, all at once. Their physical attack prowess, combined with an easy-to-navigate skill tree, makes them a great character Class choice for beginners and veterans alike.
That said, whether you want to target single enemies or deal large AoE damage with your melee attacks, you must have a solid build so your Barbarian character performs at its optimum level.
Read More: Diablo 4: Best Rogue Leveling Builds
However, the first step to creating an awesome endgame build is to invest in a proper Leveling build that can help you get stronger while fighting demons around Sanctuary. So, if you’re trying to reach Level 100 fast with your Barbarian character, here are the best Leveling builds you can try to ease your journey.
Best Barbarian Leveling Builds in Diablo 4
This section will cover three of the best Leveling builds for the Barbarian Class in Diablo 4.
Bleed Barb Barbarian Build
The Bleed Barb build focuses on taking full advantage of the Barbarian’s Rend skills through Fury generation, allowing players to inflict Bleed status on enemies while ensuring maximum damage and Critical Hits. Below are all the skills, legendary aspects, and gems you need for this build:
SKILLS
Skill Name | Skill Level | Cluster | Description |
---|---|---|---|
Flay | 1 | Basic | Flay the enemy, dealing 5% damage and inflicting 36% Bleeding damage over 5 seconds. |
Enhanced Flay | 1 | Basic | Flay has a 10% chance to make the enemy Vulnerable for 2 seconds. Double this chance when using a Two-Handed weapon. |
Combat Flay | 1 | Basic | When Flay deals direct damage to an enemy, you gain 3% Damage Reduction and 4 Thorns for 3 seconds. This stacks up to 4 times. |
Rend | 5 | Core | Cleave enemies before you, dealing 12% damage and inflicting 96% Bleeding damage over 5 seconds. |
Enhanced Rend | 1 | Core | Dealing direct damage with Rend extends the duration of Vulnerable on enemies by 2 seconds. |
Furious Rend | 1 | Core | Direct damage with Rend grants 4 Fury per enemy hit, up to a maximum of 20 Fury. |
Rallying Cry | 5 | Defensive | Bellow a Rallying Cry, increasing your Movement Speed by 30%, Resource Generation by 40% for 6.0 seconds, and Nearby allies for 3.0 seconds. |
Enhanced Rallying Cry | 1 | Defensive | Rallying Cry grants you Unstoppable while active. |
Tactical Rallying Cry | 1 | Defensive | Rallying Cry generates 20 Fury and grants you an additional 20% Resource Generation. |
Challenging Shout | 1 | Defensive | Taunt Nearby enemies and gain a 40% Damage Reduction for 6 seconds. |
Enhanced Challenging Shout | 1 | Defensive | While Challenging Shout is active, gain a 20% bonus Maximum Life. |
Tactical Challenging Shout | 1 | Defensive | While Challenging Shout is active, you gain 3 Fury each time you take damage. |
War Cry | 1 | Brawling | Bellow a mighty War Cry, increasing your damage dealt by 15.0% for 6.0 seconds and Nearby allies for 3.0 seconds. |
Enhanced War Cry | 1 | Brawling | War Cry grants you Berserking for 4 seconds. |
Power War Cry | 1 | Brawling | If at least 6 enemies are Nearby when you cast War Cry, your damage bonus is increased by 10%. |
Booming Voice | 3 | Brawling | Your Shout Skill effect durations are increased by 10%. |
Raid Leader | 3 | Brawling | Your Shouts also Heal allies for 1% of their Maximum Life per second. |
Aggressive Resistance | 3 | Brawling | Gain 4% Damage Reduction while Berserking. |
Prolific Fury | 3 | Brawling | While Berserking, Fury Generation is increased by 6%. |
Swiftness | 3 | Brawling | Movement Speed is increased by 4%. |
Steel Grasp | 1 | Weapon Mastery | Throw out a trio of chains that deal 23% damage and Pull In enemies. |
Enhanced Steel Grasp | 1 | Weapon Mastery | Steel Grasp also makes enemies Vulnerable for 2.5 seconds. |
Fighter’s Steel Grasp | 1 | Weapon Mastery | If Steel Grasp damages an enemy, gain Berserking for 2 seconds. |
Pit Fighter | 3 | Weapon Mastery | You deal 3% increased damage to Close enemies and gain 2% Distant Damage Reduction. |
No Mercy | 3 | Weapon Mastery | You have a 3% increased Critical Strike chance against Immobilized, Stunned, or Slowed enemies. |
Slaying Strike | 3 | Weapon Mastery | You deal 8% increased damage against Injured enemies. |
Hamstring | 1 | Weapon Mastery | Your Bleeding effects Slow enemies by 10%. |
Cut to the Bone | 3 | Weapon Mastery | Your Bleeding effects deal 6% increased damage to Vulnerable enemies. |
Heavy Handed | 3 | Ultimate | While using Two-Handed weapons, you deal 5% increased Critical Strike Damage. |
Gushing Wounds | 1 | Key Passive | When causing an enemy to Bleed, you have a chance equal to your Critical Strike Chance to increase the Bleed amount by 100% of your Critical Strike Damage bonus. Overpowering a Bleeding enemy creates an explosion that inflicts 11% Bleeding damage over 5 seconds. |
ASPECTS
Aspect Name | Aspect Power | Where to Get |
---|---|---|
Edgemaster’s Aspect | Skills deal up to [10- 20%] increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource. | Oldstones Dungeon |
Slaking Aspect | Lucky Hit: You have up to a [30-50%] chance to gain 20 Fury when Rend deals direct damage to at least one Bleeding enemy. | Maulwood Dungeon |
Aspect of Echoing Fury | Your Shout skills generate [2.0-4.0] Fury per second while active. | Sirocco Caverns |
Aspect of Disobedience | You gain [0.25 – 0.5]% increased Armor for 4 seconds when you deal any form of damage, stacking up to [25 – 50]%. | Hall of the Damned Dungeon |
GEMS
- Weapon: Amethyst (+Damage over time)
- Armor: Ruby (+Maximum Life)
- Jewelry: Skull (+Armor)
Whirlwind Barb Barbarian Build
The Whirlwind Barb is centered around dealing massive AoE melee damage, allowing you to take down large hordes of demons at once. However, moving around with a tanky character like the Barbarian can be difficult since you’re trading off mobility for raw power. That problem is solved with the Grasping Whirlwind Legendary Aspect, which allows you to pull enemies toward you. Below are all the skills, legendary aspects, and gems you need for this build:
SKILLS
Skill Name | Skill Level | Cluster | Description |
---|---|---|---|
Lunging Strike | 1 | Basic | Lunge forward and strike an enemy for 0-0 [30%] damage. |
Enhanced Lunging Strike | 1 | Basic | Lunging Strike deals 30% increased damage and Heals you for 2% Maximum Life when it damages a Healthy enemy. |
Battle Lunging Strike | 1 | Basic | Lunging Strike also inflicts 20% Bleeding damage over 5 seconds. |
Whirlwind | 5 | Core | Cleave enemies before you, dealing 12% damage and inflicting 96% Bleeding damage over 5 seconds. |
Enhanced Whirlwind | 1 | Core | Dealing direct damage with Rend extends the duration of Vulnerable on enemies by 2 seconds. |
Violent Whirlwind | 1 | Core | Direct damage with Rend grants 4 Fury per enemy hit, up to a maximum of 20 Fury. |
Pressure Point | 3 | Core | Lucky Hit: Your Core skills have up to a 10% chance to make enemies Vulnerable for 2 seconds. |
Rallying Cry | 5 | Defensive | Bellow a Rallying Cry, increasing your Movement Speed by 30%, Resource Generation by 40% for 6.0 seconds, and Nearby allies for 3.0 seconds. |
Enhanced Rallying Cry | 1 | Defensive | Rallying Cry grants you Unstoppable while active. |
Tactical Rallying Cry | 1 | Defensive | Rallying Cry generates 20 Fury and grants you an additional 20% Resource Generation. |
Challenging Shout | 1 | Defensive | Taunt Nearby enemies and gain a 40% Damage Reduction for 6 seconds. |
Enhanced Challenging Shout | 1 | Defensive | While Challenging Shout is active, gain a 20% bonus Maximum Life. |
Tactical Challenging Shout | 1 | Defensive | While Challenging Shout is active, you gain 3 Fury each time you take damage. |
Guttural Yell | 3 | Brawling | Your Shout Skills cause enemies to deal 8% less damage for 5 seconds. |
Booming Voice | 3 | Brawling | Your Shout Skill effect durations are increased by 10%. |
Raid Leader | 3 | Brawling | Your Shouts also Heal allies for 1% of their Maximum Life per second. |
Aggressive Resistance | 3 | Brawling | Gain 4% Damage Reduction while Berserking. |
Swiftness | 3 | Brawling | Movement Speed is increased by 4%. |
Pit Fighter | 3 | Weapon Mastery | You deal 3% increased damage to Close enemies and gain 2% Distant Damage Reduction. |
No Mercy | 3 | Weapon Mastery | You have a 3% increased Critical Strike chance against Immobilized, Stunned, or Slowed enemies. |
Slaying Strike | 3 | Weapon Mastery | You deal 8% increased damage against Injured enemies. |
Hamstring | 1 | Weapon Mastery | Your Bleeding effects Slow enemies by 10%. |
Thick Skin | 1 | Weapon Mastery | Your Bleeding effects deal 6% increased damage to Vulnerable enemies. |
Defensive Stance | 3 | Weapon Mastery | Increase the Damage Reduction gained while you are Fortified by an additional 3%. |
Heavy Handed | 3 | Ultimate | While using Two-Handed weapons, you deal 5% increased Critical Strike Damage. |
Wrath of the Berserker | 1 | Ultimate | Explode into Rage, Knocking Back surrounding enemies and gaining Berserking and Unstoppable for 5 seconds. For the next 10 seconds, dealing direct damage with Basic Skills grants Berserking for 5 seconds. |
Prime Wrath of the Berserker | 1 | Ultimate | While Wrath of the Berserker is active, gain 20% increased Movement Speed and increase Fury Generation by 30%. |
Supreme Wrath of the Berserker | 1 | Ultimate | While Wrath of the Berserker is active, every 50 Fury you spend increases Berserker’s damage bonus by 25%. |
Unbridled Rage | 1 | Key Passive | Core Skills deal 135% increased damage but cost 100% more Fury. |
ASPECTS
Aspect Name | Aspect Power | Where to Get |
---|---|---|
Steadfast Berserker’s Aspect | Lucky Hit: Up to a 35% chance to gain Fortify whenever you deal direct damage while Berserking. | Random Legendary item Drop |
Relentless Berserker’s Aspect | Lucky Hit: Damaging an enemy with a Core Skill has up to a [22 – 40]% chance to extend the duration of Berserking by 1 second. Double this duration if it was a Critical Strike. | Hakan’s Refuge |
Aspect of Berserk Ripping | Whenever you deal direct damage while Berserking, inflict [20-30%] if the base damage dealt as additional Bleeding damage over 5 seconds. | Mournfield Dungeon |
Edgemaster’s Aspect | Skills deal up to [10- 20]% increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource. | Oldstones Dungeon |
Aspect of Grasping Whirlwind | Whirlwind periodically Pulls enemies to you. | Random Legendary item Drop |
Conceited Aspect | Deal [15-25]% increased damage while you have a Barrier active. | Random Legendary item Drop |
Bold Chieftain’s Aspect | Whenever you cast a Shout Skill, its Cooldown is reduced by [1.0 -1.9] seconds per Nearby enemy, up to a maximum of 6 seconds. | Random Legendary item Drop |
Aspect of Limitless Rage | Each point of Fury you generate while at Maximum Fury grants your next Core Skill [1-2]% increased damage, up to [15-30]% | Random Legendary item Drop |
Aspect of Echoing Fury | Your Shout skills generate [2.0-4.0] Fury per second while active. | Sirocco Caverns |
Aspect of the Expectant | Attacking enemies with a Basic Skill increases the damage of your next Core Skill cast by [5 – 10]%, up to 30%. | Underroot Dungeon |
Aspect of the Dire Whirlwind | Whirlwind’s Critical Strike Chance is increased by [3 – 8]% for each second it is channeled, up to [9 – 24]% | Garan Hold |
GEMS
- Weapon: Sapphire (+ Critical Strike Damage)
- Armor: Ruby (+Maximum Life)
- Jewelry: Skull (+Armor)
Hammer of the Ancients Barbarian Build
The Hammer of the Ancients is a purely melee-based build that enables you to send demons back to hell with the smash of your hammer. With Fury Generation and Damage Reduction, you can easily plow through the toughest opponents. Below are all the skills, legendary aspects, and gems you need for this build:
SKILLS
Skill Name | Skill Level | Cluster | Description |
---|---|---|---|
Frenzy | 1 | Basic | Unleash a rapid flurry of blows, dealing 20% damage with each pair of hits. If Frenzy hits an enemy, its Attack Speed is increased by 20% for 3 seconds, up to 60%. |
Enhanced Frenzy | 1 | Basic | While Frenzy is granting 60% bonus Attack Speed, it also generates 2 additional Fury. |
Combat Frenzy | 1 | Basic | You gain an 8% Damage Reduction for each stack of Frenzy you currently have. |
Hammer of the Ancients | 5 | Core | Slam your hammer down with the fury of the Ancients, dealing 50% damage to a concentrated area. |
Enhanced Hammer of the Ancients | 1 | Core | Gain 3% more Fury for 5 seconds for each enemy damaged by Hammer of the Ancients, stacking up to 10 times. |
Furious Hammer of the Ancients | 1 | Core | Hammer of the Ancients deals 1% additional damage for each point of Fury you had when using it. |
Rallying Cry | 5 | Defensive | Bellow a Rallying Cry, increasing your Movement Speed by 30%, Resource Generation by 40% for 6.0 seconds, and Nearby allies for 3.0 seconds. |
Enhanced Rallying Cry | 1 | Defensive | Rallying Cry grants you Unstoppable while active. |
Tactical Rallying Cry | 1 | Defensive | Rallying Cry generates 20 Fury and grants you an additional 20% Resource Generation. |
Leap | 1 | Brawling | Leap forward and then slam down, dealing 33% damage and Knocking Back surrounding enemies on impact. |
Enhanced Leap | 1 | Brawling | If Leap doesn’t damage any enemies, its Cooldown is reduced by 4 seconds. |
Power Leap | 1 | Brawling | If Leap damages at least one enemy, gain 40 Fury. |
Aggressive Resistance | 3 | Brawling | Gain 4% Damage Reduction while Berserking. |
Prolific Fury | 3 | Brawling | While Berserking, Fury Generation is increased by 6%. |
Swiftness | 3 | Brawling | Movement Speed is increased by 4%. |
Death Blow | 1 | Weapon Mastery | Attempt a killing strike, dealing 120% damage to enemies in front of you. If this kills an enemy, its Cooldown is reset. |
Enhanced Death Blow | 1 | Weapon Mastery | Death Blow deals 100% increased damage to Bosses. |
Warrior’s Death Blow | 1 | Weapon Mastery | If Death Blow damages at least one enemy, gain Berserking for 3 seconds. |
Pit Fighter | 3 | Weapon Mastery | You deal 3% increased damage to Close enemies and gain 2% Distant Damage Reduction. |
No Mercy | 3 | Weapon Mastery | You have a 3% increased Critical Strike chance against Immobilized, Stunned, or Slowed enemies. |
Slaying Strike | 3 | Weapon Mastery | You deal 8% increased damage against Injured enemies. |
Hamstring | 1 | Weapon Mastery | Your Bleeding effects Slow enemies by 10%. |
Defensive Stance | 3 | Weapon Mastery | Increase the Damage Reduction gained while you are Fortified by an additional 3%. |
Thick Skin | 1 | Weapon Mastery | Your Bleeding effects deal 6% increased damage to Vulnerable enemies. |
Heavy Handed | 3 | Ultimate | While using Two-Handed weapons, you deal 5% increased Critical Strike Damage. |
Gushing Wounds | 1 | Key Passive | When causing an enemy to Bleed, you have a chance equal to your Critical Strike Chance to increase the Bleed amount by 100% of your Critical Strike Damage bonus. Overpowering a Bleeding enemy creates an explosion that inflicts 11% Bleeding damage over 5 seconds. |
ASPECTS
Aspect Name | Aspect Power | Where to Get |
---|---|---|
Edgemaster’s Aspect | Skills deal up to [10- 20]% increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource. | Oldstones Dungeon |
Weapon Master’s Aspect | Your Weapon Mastery Skills have an additional Charge. Lucky Hit: Damaging an enemy with a Weapon Mastery Skill has up to a [32-50]% chance to Stun them for 2 seconds. | Random Legendary item Drop |
Aspect of Unrelenting Fury | Killing an enemy with a Core Skill refunds [10.0-20.0]% of its base Fury cost. Can only happen once per Skill cast. | Hallowed Ossuary Dungeon |
Aspect of Ancestral Force | Hammer of the Ancients quakes outwards, dealing [32-50]% of its damage to enemies. | Sunken Ruins Dungeon |
Aspect of the Expectant | Attacking enemies with a Basic Skill increases the damage of your next Core Skill cast by [5 – 10]%, up to 30%. | Random Legendary item Drop |
Aspect of Echoing Fury | Your Shout skills generate [2.0-4.0] Fury per second while active. | Sirocco Caverns |
Aspect of Might | Basic Skills grant 20% Damage Reduction for [2.0-6.0] seconds. | Dark Ravine Dungeon |
Aspect of Disobedience | You gain [0.25 – 0.5]% increased Armor for 4 seconds when you deal any form of damage, stacking up to [25 – 50]%. | Hall of the Damned Dungeon |
Aspect of Encroaching Wrath | After spending 100 Fury, your next Weapon Mastery Skill deals [82-100]% increased damage. | Random Legendary item Drop |
Rapid Aspect | Basic Skills gain [15-30]% Attack Speed | Buried Halls Dungeon |
Aspect of Giant Strides | Reduces the Cooldown of Leap by [3-5] seconds per enemy hit, up to a maximum of 9 seconds. | Random Legendary item Drop |
Ghostwalker Aspect | While Unstoppable and for 4 seconds after, you gain [10- 25]% increased Movement Speed and can move freely through enemies. | Broken Bulwark Dungeon |
Aspect of the Relentless Armsmaster | Gain [20-36]% increased Fury Generation while all damage bonuses from Walking Arsenal Key Passive are active. | Calibel’s Mine |
Iron Blood Aspect | Gain [2.0-4.0]% Damage Reduction for each nearby Bleeding enemy up to [10 – 20]% maximum. | Forgotten Ruins |
GEMS
- Weapon: Emerald (+ Critical Strike Damage)
- Armor: Sapphire (+Damage Reduction)
- Jewelry: Skull (+Armor)
Do you wish to learn more about Diablo 4? Then take a look at our other guides on the Best Class Tier List, Best Necromancer Build, Best Sorcerer Build, Best Barbarian Build, Best Rogue Build, Best Druid Builds, and more.