CS:GO Patch Notes May 27, 2021: Map updates, Retake armor bug fixed, and more

The latest release notes for CSGO have been announced and with it brought about changes to four of the game’s map as well as some bug fixes.

With Ancient being brought into the active duty map pool in CS:GO, it has received some visual updates. Along with that, Cache, Grind, and Mocha received some tweaks as well.

Also, there was an ongoing exploit in CS:GO’s retake mode. In the mode, players would select cards to set their loadout and would obtain a random armor value to mimic a more realistic in-game situation. By reselecting these cards, players would get to shuffle their armor value to get a higher value. This was one of the bugs fixed in today’s patch.

CS:GO Full patch notes 5/27/2021

[ MISC ]
– Added option ‘2’ to sv_damage_print_enable, which, when set, will only print damage output after round has ended.
– Coach positions are now saved in round backup files.
– In Deathmatch, fixed the ability to extend invulnerability by repeatedly issuing the “open_buymenu” command.
– In Retakes, armor value now remains fixed during card selection.

[ VSCRIPT ]
– Fixed bounding box issue for rotated entities.

[ MAPS ]
– Ancient
— Art-revision on bombsite B and surrounding area
— Higher contrast base textures at B for better player reads
— Fixed random missing micro-polygons in bomb B totem/sculpture
— Recolored plywood throughout the map for better contrast
— Straightened out broken-wall passage to bombsite B
— Tweaked spawnpoint placement for both teams

– Grind
— Reduced lurk positions in mid for more fluid rotations.
— Lowered cover on A Short to allow boosting over smokes.
— Removed unintended boost locations.
— Fixed multiple bomb stuck spots.
— Minor quality of life and art updates.

– Mocha
— Clipping improvements.
— Navigation mesh improvements.
— Added additional bombsite markers.
— Bug fixes: deathmatch gamemode spawns, CT spawn soundscape, minor lighting errors.

– Cache
— Performance optimizations. (Thanks leplubodeslapin!)
— Reduced bird sounds volume.
— Reduced contrast on some textures.
— Brightened sky slightly.
— Fixed minor issues. (Thanks imik!)
— Restored vivid color to select textures and models.
— Restored select details even on lowest graphical settings.

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