Learn about the best builds to try on with your Druid.
If you want someone with a formidable shapeshifter, Druid is the one you need. From drawing power from nature to combat the encroaching evil, a Druid can be the jack of all trades. Furthermore, with the ability to transform into a bear or werewolf and command the elemental forces, the Druid offers players a diverse and captivating playstyle.
Apart from exceptional strengths, mastering this class can be quite a challenge. Not only it requires finesse to utilize skills but also to maximize their impact. On top of that, the durability of this class may not match the tackiness of other classes that require strategic maneuvering and positioning.
However, the true essence of the Druid class lies in their ability to shapeshift. A Druid can take the form of a bear or werewolf which provides this class immense power and resilience. This shapeshifting transformative can add multiple layers of strategic depth to the gameplay. And to utilize that, we need proper builds for this class. Without further ado, let’s hop in!
Read More: Best Sorcerer Build: Diablo 4
Best Druid Builds in Diablo 4
Early Build
Build of Storm
Skills
Skill | Description |
---|---|
Storm Strike (Basic) | • Electricity gathers around your weapon, dealing 20% damage to your target and chaining to up to 3 surrounding enemies, dealing 20% less damage each time it chains. • You gain a 25% Damage Reduction for 3 seconds after dealing damage whit Storm Strike. |
Enhanced Storm Strike (Basic) | Storm Strike has a 15% chance to Immobilize all enemies hit for 2.5 seconds. |
Fierce Storm Strike (Basic) | Storm Strike has a 50% chance to make enemies Vulnerable for 3 seconds. |
Lightning Storm (Core) | Conjure a growing lightning storm that deals 40% damage per strike and increases the number of strikes the longer it is channeled up to a maximum of 5. |
Enhanced Lightning Storm (Core) | The size of your Lightning Storm is preserved for 4 seconds after channeling. |
Raging Lightning Storm (Core) | Lightning Storm gains 1 additional lightning strike. |
Cyclone Armor (Defensive) | The winds rapidly expand, Knocking Back enemies and dealing 30% damage. |
Enhanced Cyclone Armor (Defensive) | Enemies who are Knocked Back by Cyclone Armor are also Slowed by 70% for 2 seconds. |
Innate Cyclone Armor (Defensive) | Enemies Knocked Back by Cyclone Armor become Vulnerable for 3 seconds. |
Poison Creeper (Companion) | Vines strangle all surrounding enemies, immobilizing them for 2 seconds and poisoning them for 90% damage over 2 seconds. |
Enhanced Poison Creeper (Companion) | Poison Creeper’s Immobilize duration is increased by 1 second. |
Brutal Poison Creeper (Companion) | Your Critically Strike Chance is increased by 20% against enemies strangled by Poison Creeper. |
Hurricane (Wrath) | Form a hurricane around you that deals 97% damage to surrounding enemies over 8 seconds. |
Enhanced Hurricane (Wrath) | Enemies who are damaged by Hurricane are Slowed by 25% for 2 seconds. |
Savage Hurricane (Wrath) | Enemies who are in Hurricane’s radius have their damage reduced by 20%. |
Cataclysm (Ultimate) | A massive storm follows you for 8 seconds. Tornadoes knock back enemies, and lightning strikes wildly, dealing 52% damage. |
Prime Cataclysm (Ultimate) | Cataclysm’s duration is increased by 2 seconds. |
Supreme Cataclysm (Ultimate) | Lightning strikes from Cataclysm make enemies Vulnerable for 2 seconds. |
Aspect
Aspect | Power | Where to Get |
---|---|---|
Aspect of the Umbral | Restore 1-4 resources of your Primary Resource when you Crowd Control an enemy. | Champions Demise, Dry Steppes |
Rapid Aspect | Basic Skills gain 15-30% Attack Speed | Buried Halls, Dry Steppes |
Shepherd’s Aspect | Core Skills deal an additional 6.0-8.0% damage for each active Companion. | Bloodsoaked Crag, Dry Steppes |
Aspect of Mending Stone | The duration of Earthern Bulwark is increased by 6 seconds. In addition, killing an enemy with Earth skills replenishes your active Earthen Bulwark’s Barrier. | Sealed Archives, Dry Steppes |
Edgemaster’s Aspect | Skills deal up to 10- 20% increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource. | Oldstones, Scosglen |
Gems
- Weapon: Emerald (+9% Critical Strike Damage to Vulnerable Enemies)
- Armor: Sapphire (2% Damage Reduction while Fortified)
- Jewelry: Skull (+170 Armor)
Midgame Build
Build of Splinter
Skills
Skill | Description |
---|---|
Maul (Basic) | Shapeshift into a werebear and maul Enemies in front of you, dealing 20% damage. |
Enhanced Maul (Basic) | If an enemy is hit by Maul, then Fortify for 2% Base Life. |
Fierce Maul (Basic) | Increases the range and radius of Maul by 25%. |
Shred (Core) | Shapeshift into a Werewolf and perform a trio-combo attack. • 1st Attack: Deal 25% damage. • 2nd Attack: Deal 35% damage. • 3rd Attack: Perform a larger finishing move dealing 60% damage. |
Enhanced Shred (Core) | Shred gains 30% Attack Speed and heals for 1% of your maximum Life if an enemy is struck. |
Primal Shed (Core) | Shred’s second and third attacks also perform a dash. In addition, Shred’s Critical Strike Damage is increased by 20%. |
Blood Howl (Defensive) | Shapeshift into a Werewolf and howl furiously, restoring 20.0% of your Maximum Life. |
Enhanced Blood Howl (Defensive) | Kills reduce the cooldown of Blood Howl by 1 second. |
Preserving Blood Howl (Defensive) | Blood Howl also increases your Attack Speed by 15% for 4 seconds. |
Poison Creeper (Companion) | Vines strangle all surrounding enemies, immobilizing them for 2 seconds and poisoning them for 90% damage over 2 seconds. |
Enhanced Poison Creeper (Companion) | Poison Creeper’s Immobilize duration is increased by 1 second. |
Brutal Poison Creeper (Companion) | Your Critically Strike Chance is increased by 20% against enemies strangled by Poison Creeper. |
Raven (Companion) | The target area is swarmed with ravens, dealing 160% damage over 6 seconds. |
Enhanced Raven (Companion) | You have a 5% increased Critical Strike Chance for 6 seconds against Enemies hit by Ravens. |
Brutal Raven (Companion) | 2 additional Ravens appear when they periodically attack enemies. |
Rabies (Wrath) | • Shapeshift into a Werewolf and perform an infectious bite on the target dealing 28% damage, and applying an additional 53% Poisoning damage over 6 seconds. • Infected enemies spread Rabies to other surrounding targets. |
Enhanced Rabies (Wrath) | Rabies’ Poisoning damage also increases over the lifetime of the disease, dealing 30% bonus damage at max duration. |
Natural Rabies (Wrath) | Rabies spreads 100% faster. |
Aspect
Aspect | Power | Where to Get |
---|---|---|
Aspect of the Umbral | Restore 1-4 resources of your Primary Resource when you Crowd Control an enemy. | Champions Demise, Dry Steppes |
Aspect of Might | Basic Skills grant 20% damage reduction for 2-6 seconds | Dark Ravine, Dry Steppes |
Rapid Aspect | Basic Skills gain 15-30% Attack Speed | Buried Halls, Dry Steppes |
Shepherd’s Aspect | Core Skills deal an additional 6.0-8.0% damage for each active Companion. | Bloodsoaked Crag, Dry Steppes |
Nighthowler’s Aspect | • Blood Howl increases Critical Strike Chance by 5.0%-10.0%. • Blood Howl also affects nearby Companions and Players for 3 seconds. | Forbidden City, Fractured Peaks |
Aspect of Blurred Beast | While dashing, Shred seeks out Nearby Poisoned enemies instantly dealing 60-90% of the Poisoning damage to them. | Random Drop |
Edgemaster’s Aspect | Skills deal up to 10-20% increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource. | Oldstones, Scosglen |
Gems
- Weapon: Emerald (+9% Critical Strike Damage to Vulnerable Enemies)
- Armor: Ruby (3% Maximum Life)
- Jewelry: Skull (+170 Armor)
Endgame Build
Build of Destruction
Skills
Skill | Description |
---|---|
Storm Strike (Basic) | • Electricity gathers around your weapon, dealing 20% damage to your target and chaining to up to 3 surrounding enemies, dealing 20% less damage each time it chains. • You gain a 25% Damage Reduction for 3 seconds after dealing damage whit Storm Strike. |
Enhanced Storm Strike (Basic) | Storm Strike has a 15% chance to Immobilize all enemies hit for 2.5 seconds. |
Fierce Storm Strike (Basic) | Storm Strike has a 50% chance to make enemies Vulnerable for 3 seconds. |
Tornado (Core) | Conjure a swirling tornado that deals 35% damage. |
Enhanced Tornado (Core) | Each time you cast Tornado, you have a 20% chance to spawn an additional Tornado. |
Primal Tornado (Core) | Enemies damaged by Tornado are Slowed by 8% for 3 seconds, stacking up to 40%. |
Cyclone Armor (Defensive) | The winds rapidly expand, Knocking Back enemies and dealing 30% damage. |
Enhanced Cyclone Armor (Defensive) | Enemies who are Knocked Back by Cyclone Armor are also Slowed by 70% for 2 seconds. |
Innate Cyclone Armor (Defensive) | Enemies Knocked Back by Cyclone Armor become Vulnerable for 3 seconds. |
Blood Howl (Defensive) | Shapeshift into a Werewolf and howl furiously, restoring 20.0% of your Maximum Life. |
Enhanced Blood Howl (Defensive) | Kills reduce the cooldown of Blood Howl by 1 second. |
Innate Blood Howl (Defensive) | Blood Howl also generates 20 Spirit. |
Poison Creeper (Companion) | Vines strangle all surrounding enemies, immobilizing them for 2 seconds and poisoning them for 90% damage over 2 seconds. |
Hurricane (Wrath) | Form a hurricane around you that deals 97% damage to surrounding enemies over 8 seconds. |
Enhanced Hurricane (Wrath) | Enemies who are damaged by Hurricane are Slowed by 25% for 2 seconds. |
Savage Hurricane (Wrath) | Enemies who are in Hurricane’s radius have their damage reduced by 20%. |
Grizzly Rage (Ultimate) | • Shapeshift into Dire Werebear for 12 seconds gaining 20% bonus damage and 20% damage reduction. • Damage bonus is increased by 3% each second while in this form. • Kills extend the duration by 1 second up to 10 additional seconds. |
Prime Grizzly Rage (Ultimate) | You are Unstoppable while Grizzly Rage is active. |
Supreme Grizzly Rage (Ultimate) | Gain 8% Base Life as Fortify per second while Grizzly Rage is active. |
Aspect
Aspect | Power | Where to Get |
---|---|---|
Aspect of the Umbral | Restore 1-4 resources of your Primary Resource when you Crowd Control an enemy. | Champions Demise, Dry Steppes |
Aspect of Expectant | Attacking enemies with a Basic Skill increases the damage of your next Core Skill cast by 5-10% up to 30% | Túr Dúlra, Scosglen |
Aspect of Might | Basic Skills grant 20% Damage Reduction. | Tusmaa Rift, Dry Steppes |
Aspect of Cyclonic Force | Cyclone Armor also provides Physical Damage Reduction. In addition, Cyclone Armor will also be applied to all Nearby Allies. | Collapsed Vault, Kehjistan |
Ghostwalker Aspect | While Unstoppable and for 4 seconds after, you gain 10 – 25% increased Movement Speed and can move freely through enemies. | Random Drop |
Stormchaser’s Aspect | Tornado will seek up to 2-3 targets. | Random Drop |
Dire Wolf’s Aspect | Grizzly Rage now shapeshifts you into a Dire Werewolf. As a Dire Werewolf you gain Movement Speed instead of Damage Reduction and Spirit cost reduction bonus. In addition, kills Heal you your Maximum Life. | Random Drop |
Accelerating Aspect | Critical Strikes with Core Skills increase your Attack Speed by 15-25% for 5 seconds. | Random Drop |
Aspect of the Rampaging Werebeast | The duration of Grizzly Rage is increased. In addition, Critical Strikes while Grizzly Rage is active increase your Critical Strike Damage for the duration. | Endless Gates, Hawezar |
Rapid Aspect | Basic Skills gain 15-30% Attack Speed | Buried Halls, Dry Steppes |
Shepherd’s Aspect | Core Skills deal an additional 6.0-8.0% damage for each active Companion. | Bloodsoaked Crag, Dry Steppes |
Aspect of Mending Stone | The duration of Earthern Bulwark is increased by 6 seconds. In addition, killing an enemy with Earth skills replenishes your active Earthen Bulwark’s Barrier. | Sealed Archives, Dry Steppes |
Edgemaster’s Aspect | Skills deal up to 10- 20% increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource. | Oldstones, Scosglen |
Gems
- Weapon: Emerald (+9% Critical Strike Damage to Vulnerable Enemies)
- Armor: Sapphire (2% Damage Reduction while Fortified)
- Jewelry: Skull (+170 Armor)
Build of Chaos
Skills
Skill | Description |
---|---|
Storm Strike (Basic) | • Electricity gathers around your weapon, dealing 20% damage to your target and chaining to up to 3 surrounding enemies, dealing 20% less damage each time it chains. • You gain a 25% Damage Reduction for 3 seconds after dealing damage whit Storm Strike. |
Enhanced Storm Strike (Basic) | Storm Strike has a 15% chance to Immobilize all enemies hit for 2.5 seconds. |
Fierce Storm Strike (Basic) | Storm Strike has a 50% chance to make enemies Vulnerable for 3 seconds. |
Tornado (Core) | Conjure a growing lightning storm that deals 40% damage per strike and increases the number of strikes the longer it is channeled up to a maximum of 5. |
Enhanced Tornado (Core) | The size of your Lightning Storm is preserved for 4 seconds after channeling. |
Raging Tornado (Core) | Lightning Storm gains 1 additional lightning strike. |
Cyclone Armor (Defensive) | The winds rapidly expand, Knocking Back enemies and dealing 30% damage. |
Enhanced Cyclone Armor (Defensive) | Enemies who are Knocked Back by Cyclone Armor are also Slowed by 70% for 2 seconds. |
Innate Cyclone Armor (Defensive) | Enemies Knocked Back by Cyclone Armor become Vulnerable for 3 seconds. |
Blood Howl (Defensive) | Shapeshift into a Werewolf and howl furiously, restoring 20.0% of your Maximum Life. |
Enhanced Blood Howl (Defensive) | Kills reduce the cooldown of Blood Howl by 1 second. |
Preserving Blood Howl (Defensive) | Blood Howl also increases your Attack Speed by 15% for 4 seconds. |
Vigilance (Defensive) | You gain a 5% Damage Reduction for 6 seconds after using a Defensive Skill. |
Poison Creeper (Companion) | Vines strangle all surrounding enemies, immobilizing them for 2 seconds and poisoning them for 90% damage over 2 seconds. |
Enhanced Poison Creeper (Companion) | Poison Creeper’s Immobilize duration is increased by 1 second. |
Brutal Poison Creeper (Companion) | Your Critically Strike Chance is increased by 20% against enemies strangled by Poison Creeper. |
Hurricane (Wrath) | Form a hurricane around you that deals 97% damage to surrounding enemies over 8 seconds. |
Enhanced Hurricane (Wrath) | Enemies who are damaged by Hurricane are Slowed by 25% for 2 seconds. |
Savage Hurricane (Wrath) | Enemies who are in Hurricane’s radius have their damage reduced by 20%. |
Cataclysm (Ultimate) | A massive storm follows you for 8 seconds. Tornadoes knock back enemies, and lightning strikes wildly, dealing 52% damage. |
Prime Cataclysm (Ultimate) | Cataclysm’s duration is increased by 2 seconds. |
Supreme Cataclysm (Ultimate) | Lightning strikes from Cataclysm make enemies Vulnerable for 2 seconds. |
Aspect
Aspect | Power | Where to Get |
---|---|---|
Aspect of the Rampaging Werebeast | • The duration of Grizzly Rage is increased by 1-5 seconds. • Critical Strikes, while Grizzly Rage is active, increase your Critical Strike Damage by 10%[x] for the duration. | Endless Gates, Hawezar |
Aspect of Might | Basic Skills grant 20% damage reduction for 2-6 seconds | Dark Ravine, Dry Steppes |
Rapid Aspect | Basic Skills gain 15-30% Attack Speed | Buried Halls, Dry Steppes |
Accelerating Aspect | Critical Strikes with Core Skills increase your Attack Speed by 15-25% for 3 seconds. | Random Drop |
Nighthowler’s Aspect | • Blood Howl increases Critical Strike Chance by 5.0%-10.0%. • Blood Howl also affects nearby Companions and Players for 3 seconds. | Forbidden City, Fractured Peaks |
Mighty Storm’s Aspect | The Earthen Might Key Passive also applies to your Storm Skills | Random Drop |
Conceited Aspect | Deal 15-25% increased damage while you have a Barrier active. | Random Drop |
Vigorous Aspect | Gain 10.0-15.0% Damage Reduction while Shapeshifted into a Werewolf. | Steadfast Barracks, Hawezar |
Ghostwalker Aspect | While Unstoppable and for 4 seconds after, you gain 10- 25% increased Movement Speed and can move freely through enemies. | Broken Bulwark, Scosglen |
Gems
- Weapon: Emerald (+9% Critical Strike Damage to Vulnerable Enemies)
- Armor: Ruby (3% Maximum Life)
- Jewelry: Skull (+170 Armor)
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