Hop in this guide to get the best Crusader Build in Diablo Immortal. Stick to the last to find out more builds.
The faith of the Crusaders is sky-high. That also opens a special perk for them. They can visit heaven now and then before inflicting a special attack. The holy magic, sword, and shield make them invincible and fearful to their foes. Without further saying, A Crusader is your best option if you want to survive the game to the last. The PvE damage will keep your sword clashing. Moreover, the Celestial War Horse will hop you around on the battlefield to let the foes know who rules this ground.
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Best Crusader Build in Diablo Immortal
The builds below are based on the mobility of our fellow Crusaders. However, they are a bit weak with their single shot. But that covers up with their high AoE damage anyway. Another a bit let down will be the cooldown time. As they are a bit long and you want to be on the schedule, you must keep faith in your primary attacks. Let’s see these builds for a clearer overview.
Solo Build
Stats
- Strength, Fortitude, Willpower
Skills
- Punish: Strike a foe to deal 945-1134 damage. Thus, you will get Hardened Senses. It increases the chance of blocking by 30% for 2 seconds.
- Draw & Quarter: Summons a celestial war horse. Mount the horse for 5 seconds. As a result, movement increases by 60%.
- Falling Sword: Impales the holy sword at a specific location to deal 1226 damage over 5 seconds to the nearby foes. Activating for the second time sends the player to heaven and back to earth, crashing on the ground to deal 1270 damage to the nearby foes.
- Consecration: Consecrates the ground around to deal 3324 damage to the nearby foes over 6 seconds.
- Spinning Shield: Hurls the spinning shield to deal 831 damage to the foes standing in front. Moreover, it pulls the enemy in to deal an additional 554 damage.
Head
- Many-Eyed Aegis: Consecration moves along with the player.
Chest
- Besieger: Draw & Quarter calls for a bombardment that deals 239 damage to the nearby foes.
Shoulder
- Sivket’s Advantage: Draw & Quarter duration increase by 30%.
Legs
- Bladed Jambeau: Draw & Quarter’s mounting burns the ground and the foes.
Weapons
- Little Lance (Main hand): Falling Sword makes the player surge forward with the sword up high. That damages the foes on the path. However, only 3 times, though.
- Pavise of Ten Wings (Off hand): Spinning shield spins around you, but will not come back.
Group Build
Stats
- Strength, Fortitude, Willpower
Skills
- Punish: Strike a foe to deal 945-1134 damage. Thus, you will get Hardened Senses. It increases the chance of blocking by 30% for 2 seconds.
- Draw & Quarter: Summons a celestial war horse. Mount the horse for 5 seconds. As a result, movement increases by 60%.
- Conjuration of Light: Summons a beam of holy light from the heavens. It gives protection to the player as well as the allies for 3 seconds.
- Holy Banner: Plants a holy banner that buffs the allies for 10 seconds. It buffs up Crit hit chance by 100%. However, the damage decreases by 135%.
- Spinning Shield: Hurls the spinning shield to deal 831 damage to the foes standing in front. Moreover, it pulls the enemy in to deal an additional 554 damage.
Head
- Many-Eyed Aegis: Consecration moves along with the player.
Chest
- Besieger: Draw & Quarter calls for a bombardment that deals 239 damage to the nearby foes.
Shoulder
- Sivket’s Advantage: Draw & Quarter duration increase by 30%.
Legs
- Bladed Jambeau: Draw & Quarter’s mounting burns the ground and the foes.
Weapons
- Little Lance (Main hand): Falling Sword makes the player surge forward with the sword up high. That damages the foes on the path. However, only 3 times, though.
- Sinkhole Cross (Off hand): Spinning Shield hovers to a certain location that damages the foes. Moreover, it also decreases the movement of the foes.
PvP Build
Stats
- Strength, Fortitude, Willpower
Skills
- Punish: Strike a foe to deal 945-1134 damage. Thus, you will get Hardened Senses. It increases the chance of blocking by 30% for 2 seconds.
- Draw & Quarter: Summons a celestial war horse. Mount the horse for 5 seconds. As a result, movement increases by 60%.
- Falling Sword: Impales the holy sword at a specific location to deal 1226 damage over 5 seconds to the nearby foes. Activating for the second time sends the player to heaven and back to earth, crashing on the ground to deal 1270 damage to the nearby foes.
- Shield Charge: Charges forward with the shield that pushes down the foes to deal 1050 damage.
- Spinning Shield: Hurls the spinning shield to deal 831 damage to the foes standing in front. Moreover, it pulls the enemy in to deal an additional 554 damage.
Head
- Questor’s Mien: Maximum charges of Shield Charge increases by 1.
Chest
- Springback Chain: Spinning Shield damage increases by 10%.
Shoulder
- Faith Ascendant: After using Falling Sword, primary damage increases by 10% for several seconds.
Legs
- Bladed Jambeau: Draw & Quarter’s mounting burns the ground and the foes.
Weapons
- Little Lance (Main hand): Falling Sword makes the player surge forward with the sword up high. That damages the foes on the path. However, only 3 times, though.
- Pouncing Shield (Off hand): Spinning Shield bounces between several foes. However, it will not come back after the dance.
There you go, fellow Crusader of the night. Feel free to experiment with this Crusader build in Diablo Immortal. Check out the builds for other classes below. Adios!
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