You might want to know all about a Barbarian can do for you in Diablo 4. Learn their skills, weapons, armor, and more.
Barbarians are a top-notch melee class that are also damage-dealing specialists. Moreover, they can take the same amount of hits simultaneously. Their strength, ferocity, and resilience talk for themselves. And on top of that, Barbarians are the perfect class for both the veterans and the newbies.
Barbarians have particular sets of skills that make them a nightmare for their foes. These wide variety of skills, including both offensive and defensive abilities, are ready to get dispatched. Skills like these make a Barbarian flexible for any kind of situation. To utilize their top-notch abilities, you should make the best build out of them. To help you with that, we will be discussing some of the best builds you can try for multiple occasions. Without further ado, hop in!
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Best Barbarian Build in Diablo 4
Early Build
Build of Chaos
Skills
Skill | Description |
---|---|
Flay (Basic) | Deal 5% damage that will inflict 36% Bleeding damage over 5 seconds. |
Enhanced Flay (Basic) | Flay has a 10% chance to make the enemy Vulnerable for 2 seconds. Double this chance when using a Two-Handed weapon. |
Combat Flay (Basic) | When Flay deals direct damage to an enemy, you gain 3% Damage Reduction and 4 Thorns for 3 seconds. This stacks up to 4 times. |
Rend (Core) | Cleave enemies before you, dealing 12% damage and inflicting 96% Bleeding damage over 5 seconds. |
Enhanced Rend (Core) | Dealing direct damage with Rend extends the duration of Vulnerable on enemies by 2 seconds. |
Furious Rend (Core) | Direct damage with Rend grants 4 Fury per enemy hit, up to a maximum of 20 Fury. |
Rallying Cry (Defensive) | Increases your Movement Speed by 30% and Resource Generation by 40% for 6.0 seconds, and Nearby allies for 3.0 seconds. |
Enhanced Rallying Cry (Defensive) | Rallying Cry grants you Unstoppable while active. |
Tactical Rallying Cry (Defensive) | Rallying Cry generates 20 Fury and grants you an additional 20% Resource Generation. |
War Cry (Brawling) | Increases your damage dealt by 15.0% for 6.0 seconds, and Nearby allies for 3.0 seconds. |
Enhanced War Cry (Brawling) | War Cry grants you Berserking for 4 seconds. |
Power War Cry (Brawling) | If at least 6 enemies are Nearby when you cast War Cry, your damage bonus is increased by 10% |
Death Blow (Weapon) | Attempt a killing strike, dealing 120% damage to enemies in front of you. If this kills an enemy, its Cooldown is reset. |
Enhanced Death Blow (Weapon) | Death Blow deals 100% increased damage to Bosses. |
Fighter’s Death Blow (Weapon) | If Death Blow damages at least one enemy, gain 20 Fury. |
Hamstring (Weapon) | Bleeding effects Slow enemies by 10%. |
Cut to the Bone (Weapon) | Bleeding effects deal 6% increased damage to Vulnerable enemies. |
Call of the Ancient (ULTIMATE) | Call upon 3 Ancients to aid you in the battle for 6 seconds. Korlic leaps at enemies, dealing 104% damage, and swings his weapons in a frenzy, dealing 39% damage per hit. Talic spins in a whirlwind, rapidly attacking enemies for 65% damage. Madawc upheaves the ground, dealing 195% damage. |
Aspects
Aspect Name | Power | Where to find |
---|---|---|
Edgemaster | Skills deal up to 10-20% increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource. | Oldstones, Scosglen |
Slaking Aspect | You have up to a 30-50% chance to gain 20 Fury when Rend deals direct damage to at least one Bleeding enemy. | Maulwood, Fractured Peaks |
Weapon Master | Your Weapon Mastery Skills have an additional Charge. | Random Drop |
Gems
- Weapons: Amethyst (+6.0% Damage Over Time)
- Armor: Emerald (+70 Thorns)
- Jewelry: Skull (+170 Armor)
Build of The Ancients
Skills
Skill | Description |
---|---|
Lunging (Basic) | Lunge forward and strike an enemy for 30% damage. |
Enhanced Lunging (Basic) | Lunging Strike deals 30% increased damage and Heals you for 2% Maximum Life when it damages a Healthy enemy. |
Hammer of the Ancients (Core) | Slam your hammer down with the fury of the Ancients, dealing 50% damage to a concentrated area. |
Enhanced Hammer of the Ancients (Core) | Gain 3% more Fury for 5 seconds for each enemy damaged by Hammer of the Ancients, stacking up to 10 times. |
Furious Hammer of the Ancients (Core) | Hammer of the Ancients deals 1% additional damage for each point of Fury you had when using it. |
Rallying Cry (Defensive) | Increases your Movement Speed by 30% and Resource Generation by 40% for 6.0 seconds, and Nearby allies for 3.0 seconds. |
Enhanced Rallying Cry (Defensive) | Rallying Cry grants you Unstoppable while active. |
Tactical Rallying Cry (Defensive) | Rallying Cry generates 20 Fury and grants you an additional 20% Resource Generation. |
War Cry (Brawling) | Increases your damage dealt by 15.0% for 6.0 seconds, and Nearby allies for 3.0 seconds. |
Enhanced War Cry (Brawling) | War Cry grants you Berserking for 4 seconds. |
Power War Cry (Brawling) | If at least 6 enemies are Nearby when you cast War Cry, your damage bonus is increased by 10% |
Death Blow (Weapon) | Attempt a killing strike, dealing 120% damage to enemies in front of you. If this kills an enemy, its Cooldown is reset. |
Enhanced Death Blow (Weapon) | Death Blow deals 100% increased damage to Bosses. |
Fighter’s Death Blow (Weapon) | If Death Blow damages at least one enemy, gain 20 Fury. |
Hamstring (Weapon) | Bleeding effects Slow enemies by 10%. |
Cut to the Bone (Weapon) | Bleeding effects deal 6% increased damage to Vulnerable enemies. |
Iron Maelstrom (ULTIMATE) | Activate three times to attach chains to each of your weapons and perform an attack. First, your Two-Handed Bludgeoning weapon slams into the ground, dealing 60% damage and Stunning enemies for 2 seconds. Second, your Two-Handed Slashing weapon swipes in front of you, dealing 20% damage and inflicting 120% Bleeding damage over 5 seconds. Third, your Dual Wield weapons swing around you, dealing 33% damage per hit. |
Aspects
Aspect Name | Power | Where to find |
---|---|---|
Edgemaster | Skills deal up to 10-20% increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource. | Oldstones, Scosglen |
Aspect of Berserk Ripping | Whenever you deal direct damage while Berserking, inflict 20-30% of the Base damage dealt as additional Bleeding damage over 5 seconds. | Mournfield, Dry Steppes |
Earthstriker’s Aspect | After swapping weapons 10 times, your next attack will Overpower and deal 30-50% increased Overpower damage. | Maugan’s Works, Hawezar |
Aspect of the Expectant | Attacking enemies with a Basic Skill increases the damage of your next Core Skill cast by 5-10%, up to 30%. | Random Drop |
Gems
- Weapons: Emerald (+9% Critical Strike Damage to Vulnerable Enemies)
- Armor: Ruby (3% Maximum Life)
- Jewelry: Skull (+170 Armor)
Mid-game Build
Build of Might
Skills
Skill | Description |
---|---|
Frenzy (Basic) | Unleash a rapid flurry of blows, dealing 20% damage with each pair of hits. If Frenzy hits an enemy, its Attack Speed is increased by 20% for 3 seconds, up to 60%. |
Enhanced Frenzy (Basic) | While Frenzy is granting 60% bonus Attack Speed, it also generates 2 additional Fury. |
Combat Frenzy (Basic) | Gain 8% Damage Reduction for each stack of Frenzy you currently have. |
Whirlwind (Core) | Rapidly attack surrounding enemies for 16% damage. |
Challenging Cry (Defensive) | Taunt Nearby enemies and gain a 40% Damage Reduction for 6 seconds. |
Enhanced Challenging Cry (Defensive) | While Challenging Shout is active, gain a 20% bonus Maximum Life. |
Tactical Challenging Cry (Defensive) | While Challenging Shout is active, you gain 3 Fury each time you take damage. |
War Cry (Brawling) | Increases your damage dealt by 15.0% for 6.0 seconds, and Nearby allies for 3.0 seconds. |
Enhanced War Cry (Brawling) | War Cry grants you Berserking for 4 seconds. |
Power War Cry (Brawling) | If at least 6 enemies are Nearby when you cast War Cry, your damage bonus is increased by 10% |
Death Blow (Weapon) | Attempt a killing strike, dealing 120% damage to enemies in front of you. If this kills an enemy, its Cooldown is reset. |
Enhanced Death Blow (Weapon) | Death Blow deals 100% increased damage to Bosses. |
Fighter’s Death Blow (Weapon) | If Death Blow damages at least one enemy, gain 20 Fury. |
Hamstring (Weapon) | Bleeding effects Slow enemies by 10%. |
Cut to the Bone (Weapon) | Bleeding effects deal 6% increased damage to Vulnerable enemies. |
Wrath of the Berserker (ULTIMATE) | Explode into a rage, Knocking Back surrounding enemies and gaining Berserking and Unstoppable for 5 seconds. For the next 10 seconds, dealing direct damage with Basic Skills grants Berserking for 5 seconds. |
Prime Wrath of the Berserker (ULTIMATE) | While Wrath of the Berserker is active, gain 20% increased Movement Speed and increase Fury Generation by 30%. |
Supreme Wrath of the Berserker (ULTIMATE) | While Wrath of the Berserker is active, every 50 Fury you spend increases Berserker’s damage bonus by 25%. |
Aspects
Aspect Name | Power | Where to find |
---|---|---|
Edgemaster | Skills deal up to 10-20% increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource. | Oldstones, Scosglen |
Aspect of Grasping Whirlwind | Whirlwind periodically Pulls enemies to you. | Random Drop |
Aspect of Echoing Fury | Your Shout Skills generate Fury while active. | Unknown Dungeon, Kehjistan |
Aspect of Might | Basic Skills grant 20% Damage Reduction for 2-6 seconds. | Random Drop |
Aspect of Encroaching Wrath | After spending 100 Fury, your next Weapon Mastery Skill deals 82-100% increased damage. | Random Drop |
Weapon Master | Your Weapon Mastery Skills have an additional Charge. | Random Drop |
Gems
- Weapons: Emerald (+9% Critical Strike Damage to Vulnerable Enemies)
- Armor: Ruby (3% Maximum Life)
- Jewelry: Diamond (6% Resistance to All Elements)
Endgame Build
Build of Destruction
Skills
Skill | Description |
---|---|
Flay (Basic) | Deal 5% damage that will inflict 36% Bleeding damage over 5 seconds. |
Enhanced Flay (Basic) | Flay has a 10% chance to make the enemy Vulnerable for 2 seconds. Double this chance when using a Two-Handed weapon. |
Battle Flay (Basic) | When Flay deals direct damage to an enemy, they take 10%[X] increased Bleeding damage from you for the next 3 seconds. |
Rend (Core) | Cleave enemies in front of you, dealing 12% damage and inflicting 96% Bleeding damage over 5 seconds. |
Enhanced Rend (Core) | Dealing direct damage with Rend extends the duration of Vulnerable on enemies by 2 seconds. |
Violent Rend (Core) | Rend deals 20% [x] increased damage to Vulnerable enemies. |
Rallying Cry (Defensive) | Increases your Movement Speed by 30% and Resource Generation by 40% for 6.0 seconds, and Nearby allies for 3.0 seconds. |
Enhanced Rallying Cry (Defensive) | Rallying Cry grants you Unstoppable while active. |
Tactical Rallying Cry (Defensive) | Rallying Cry generates 20 Fury and grants you an additional 20% Resource Generation. |
Martial Vigor (Defensive) | Damage Reduction against Elites is increased by 4%. |
Aggressive Resistance (Brawling) | Gain 4% Damage Reduction while Berserking. |
Prolific Fury (Brawling) | While Berserking, Fury Generation is increased by 6%. |
Power War Cry (Brawling) | If at least 6 enemies are Nearby when you cast War Cry, your damage bonus is increased by 10% |
Death Blow (Weapon) | Attempt a killing strike, dealing 120% damage to enemies in front of you. If this kills an enemy, its Cooldown is reset. |
Enhanced Death Blow (Weapon) | Death Blow deals 100% increased damage to Bosses. |
Warrior’s Death Blow (Weapon) | If Death Blow damages at least one enemy, gain Berserking for 3 seconds. |
Pit Fighter (Weapon) | Deal 3% increased damage to Close enemies and gain 2% Distant Damage Reduction. |
Defensive Stance (Weapon) | Increase the Damage Reduction gained while you are Fortified by an additional 3%. |
Hamstring (Weapon) | Bleeding effects Slow enemies by 10%. |
Cut to the Bone (Weapon) | Bleeding effects deal 6% increased damage to Vulnerable enemies. |
Wrath of the Berserker (ULTIMATE) | Explode into a rage, Knocking Back surrounding enemies and gaining Berserking and Unstoppable for 5 seconds. For the next 10 seconds, dealing direct damage with Basic Skills grants Berserking for 5 seconds. |
Prime Wrath of the Berserker (ULTIMATE) | While Wrath of the Berserker is active, gain 20% increased Movement Speed and increase Fury Generation by 30%. |
Supreme Wrath of the Berserker (ULTIMATE) | While Wrath of the Berserker is active, every 50 Fury you spend increases Berserker’s damage bonus by 25%. |
Aspects
Aspect Name | Power | Where to Find |
---|---|---|
Skullbreaker | Stunning a Bleeding enemy deals 22–40% of their total Bleeding amount to them as Physical damage. | Random Drop |
Berserk Ripping | Whenever you deal direct damage while Berserking, inflict 20–30% of the Base damage dealt as additional Bleeding damage over 5 seconds. | Mournfield, Dry Steppes |
Edgemaster | Skills deal up to 10–20% increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource. | Oldstone, Scosglen |
Encroaching Wrath | After spending 100 Fury, your next Weapon Mastery Skill deals 82–100% increased damage. | Random Drop |
Relentless Armsmaster | Gain 20-36% increased Fury Generation while all damage bonuses from the Walking Arsenal Key Passive are active. | Calibel’s Mine, Scosglen |
Weapon Master | Your Weapon Mastery Skills have an additional Charge. Lucky Hit: Damaging an enemy with a Weapon Mastery Skill has up to a 32–50% chance to Stun them for 2 seconds. | Random Drop |
Anemia | Direct damage against Bleeding enemies has up to a 20–30% chance to Stun them for 2 seconds. | Kor Dragan Barracks, Fractured Peaks |
Gems
- Weapons: Emerald (+9% Critical Strike Damage to Vulnerable Enemies)
- Armor: Diamond (+4% Barrier Generation)
- Jewelry: Diamond (6% Resistance to All Elements)
Build of Whirlwind
Skills
Skill | Description |
---|---|
Lunging Strike (Basic) | Lunge forward and strike an enemy for 30% damage. |
Enhanced Lunging Strike (Basic) | Lunging Strike deals 30% increased damage and Heals you for 2% Maximum Life when it damages a Healthy enemy. |
Battle Lunging Strike (Basic) | Lunging Strike also inflicts 20% Bleeding damage over 5 seconds. |
Whirlwind (Core) | Rapidly attack surrounding enemies for 16% damage. Deals physical damage Physical Damage. |
Enhanced Whirlwind (Core) | Gain 1 Fury each time Whirlwind deals direct damage to an enemy, or 4 Fury against Elite enemies. |
Furious Whirlwind (Core) | While using a Slashing weapon, Whirlwind also inflicts 40% of its Base damage as Bleeding damage over 5 seconds. |
Rallying Cry (Defensive) | Increases your Movement Speed by 30% and Resource Generation by 40% for 6.0 seconds, and Nearby allies for 3.0 seconds. |
Enhanced Rallying Cry (Defensive) | Rallying Cry grants you Unstoppable while active. |
Strategic Rallying Cry (Defensive) | Rallying Cry grants you 10% Base Life as Fortify. While Rallying Cry is active, you gain an additional 2% Base Life as Fortify each time you take or deal direct damage. |
War Cry (Brawling) | Bellow a mighty war cry, increasing your damage dealt by 15.0% for 6.0 seconds, and Nearby allies for 3.0 seconds. |
Mighty War Cry (Brawling) | War Cry grants you 15% Base Life as Fortify. |
Power War Cry (Brawling) | If at least 6 enemies are Nearby when you cast War Cry, your damage bonus is increased by 10% |
Prolific Fury (Brawling) | While Berserking, Fury Generation is increased by 6%. |
Hamstring (Weapon) | Bleeding effects Slow enemies by 10%. |
Cut to the Bone (Weapon) | Bleeding effects deal 6% increased damage to Vulnerable enemies. |
Wrath of the Berserker (ULTIMATE) | Explode into a rage, Knocking Back surrounding enemies and gaining Berserking and Unstoppable for 5 seconds. For the next 10 seconds, dealing direct damage with Basic Skills grants Berserking for 5 seconds. |
Prime Wrath of the Berserker (ULTIMATE) | While Wrath of the Berserker is active, gain 20% increased Movement Speed and increase Fury Generation by 30%. |
Supreme Wrath of the Berserker (ULTIMATE) | While Wrath of the Berserker is active, every 50 Fury you spend increases Berserker’s damage bonus by 25%. |
Heavy Handed (ULTIMATE) | While using Two-Handed weapons you deal 5% increased Critical Strike Damage. |
Aspects
Aspect Name | Power | Where to Find |
---|---|---|
Aspect of the Dire Whirlwind | Whirlwind’s Critical Strike Chance is increased by 3 – ]% for each second it is channeled, up to 9 – 24% | Garan Hold, Scosglen |
Aspect of Limitless Rage | Each point of Fury you generate while at Maximum Fury grants your next Core Skill 1-2% increased damage, up to 15-30% | Random Drop |
Aspect of Berserk Ripping | Whenever you deal direct damage while Berserking, inflict 20-30% if the base damage dealt as additional Bleeding damage over 5 seconds. | Mournfield, Dry Steppes |
Skullbreaker | Stunning a Bleeding enemy deals 22–40% of their total Bleeding amount to them as Physical damage. | Random Drop |
Berserk Ripping | Whenever you deal direct damage while Berserking, inflict 20–30% of the Base damage dealt as additional Bleeding damage over 5 seconds. | Mournfield, Dry Steppes |
Edgemaster | Skills deal up to 10–20% increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource. | Oldstone, Scosglen |
Encroaching Wrath | After spending 100 Fury, your next Weapon Mastery Skill deals 82–100% increased damage. | Random Drop |
Relentless Armsmaster | Gain 20-36% increased Fury Generation while all damage bonuses from the Walking Arsenal Key Passive are active. | Calibel’s Mine, Scosglen |
Weapon Master | Your Weapon Mastery Skills have an additional Charge. Lucky Hit: Damaging an enemy with a Weapon Mastery Skill has up to a 32–50% chance to Stun them for 2 seconds. | Random Drop |
Anemia | Direct damage against Bleeding enemies has up to a 20–30% chance to Stun them for 2 seconds. | Kor Dragan Barracks, Fractured Peaks |
Gems
- Weapons: Emerald (+9% Critical Strike Damage to Vulnerable Enemies)
- Armor: Sapphire (3% Damage Reduction while Fortified)
- Jewelry: Diamond (6% Resistance to All Elements)
There you go, fellow Barbarian. Hope this guide on the best build for Barbarian in Diablo 4 could get you insight into the detail. Happy raiding!